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Office Dash 2.0

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It's 8:57, you're running late and on your final warning! If you're late today you'll be fired. Get to the office in time using the in no way contrived secret platformer style shortcut. Each time you fall off, you'll be sent back to the beginning of the current level. Once 3 minutes are up you'll be late for work and it's game over!

Under 3:00 : Bronze
Under 2:45 : Silver
Under 2:30 : Gold

Use W,A,S,D or the arrow keys to move and space to pause.

Click the menu icon in the top-left during gameplay to return to the main menu.

Update 16/01/15

- Made levels 1-4 shorter and level 5 longer
- Game over now appears at 3 minutes instead of 10
- Added new non-exploding blocks and changed animation of exploding blocks
- Minor cosmetic changes to some screens

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Une bonne surprise! Un nouveau challenge qui a pris de l'ampleur dans cette version 2.0. Content de voir que le jeu a progressé dans la bonne direction avec une excellente jouabilité! Seule petite chose, positionne des éléments rouges au début et à la fin des niveaux sinon c'est punitif sans trop de raisons à mon sens. Sinon c'est bien mieux même si nous n'avons toujours pas de vraies différences entre les niveaux. Une bonne version qui mériterait quand même une 2.1 avec un design aussi plus élégant et sobre pour les cœurs et les textes qui sont encore un peu laids. Bravo pour les corrections en tout cas! ah et le tuto de début pourrait être fait par des schémas, car lire un texte avant de jouer à un jeu d'action ça casse un peu l'envie.

my video review: https://www.youtube.com/watch?v=GGVblutyqQc

The first platform HAS to be a normal platform. If I take too long getting from the mouse to the arrow keys, the platform will disappear before I can run to the end and get to the next platform. It also doesn't reset with the game, so when you fall and restart, the platform is already half gone. Since the controls are key-based, not mouse based, consider using the space bar to start/restart the game, so all hands can be at the ready when it starts.

cs90 responds:

Thanks for your feedback. In testing I was using W,A,S,D to move so my left hand was ready to move and my right hand was on the mouse, but I'll have a look at having some kind of delay when the level resets to give the player time to ready themselves with the controls. Did you mean the very first platform in the game or the first platform of each level? If it's just the very first one then I will just extend the time it takes for that particular platform to explode.

As for not resetting, I can't seem recreate that problem. Everything except the 'lives' & 'time' should reset when you fall. Which level was it happening on?

Thanks

Its hard!

Credits & Info

Views
1,806
Votes
4
Score
2.38 / 5.00

Uploaded
Jan 7, 2015
8:01 AM EST