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Friendship cant be cloned

Score:
rated 3.11 / 5 stars
Views:
4,258 Views
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Genre:
Action - Other
Tags:
twilight
fluttershy
mlp
mylittlepony

Credits & Info

Uploaded
Dec 14, 2014 | 9:38 AM EST

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Author Comments

Equestria is full of monsters and Fluttershy will have to beat them.
Choose your actions wisely, since your choices will change the story.

If you want more, you can visit http://playwithfluttershy.tumblr.com/
Based on MLP:FiM.

Reviews


MarioMan82MarioMan82

Rated 3.5 / 5 stars

I think it was a brilliant concept, however the only thing I don't personally like about the game us that it could be a lot more in depth, for instance, there could be multiple types of game modes, like a Fluttershy Platforming Level, or a Bonus Level. I think those would be good for the next game, if there is one.



WolfeirneWolfeirne

Rated 4 / 5 stars

like it ^^

I realy love the multiple endings and the gameplay but the sprites could be better
/)


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RantzOnRantzOn

Rated 3 / 5 stars

A somewhat-unique concept brought about in a enjoyably playable state.

Friendship can't be cloned feels like a bullet hell without the bullets, however I can't say I agree with the author's style choice.

Starting with the game play, the player controls Fluttershy, who is orbited by blades that act as her one and only attack. This is not a hindrance, as it makes up the backbone of the experience; playing a haphazard game of keep away with large, intricate enemies made up of many segments, and a core. These pieces can harm you, which floods the Fluttershy sprite with red. You can also collect two powerups, one that increases your blade's length (And I assume damage?) and the other transforms Fluttershy into a vampire of sorts.

This is where it becomes a bit more vague, the vampire powerup only seems to illuminate one level and if it did something else, I feel like it was either negligible, or hard to discern. Gameplay, while not stiff, is short and it is sometimes difficult to tell how close to dieing you are, as there are no health bars.

I will praise the game for having fantastic enemies to fight, complex and a noticeable amount of care and love was put into making them (Albeit sometimes seeming cluttered), and the level backgrounds had a sort of new-age abstract-ism to them that fit the gameplay and music well.

The one point I'm not too thrilled about is the lack of creativity with player character design or story. While the multiple endings were a good touch, I feel like the My Little Pony, Friendship is Magic Characters were completely and utterly out of place, if not unnecessary to the game's short lived exposition. New, unique, and original characters could have been used for the same purpose and the game could have gotten more attention without the pseudo fanfiction.

Bottom Line: Friendship can't be cloned is a enjoyable game in of itself that is only bogged by a lack of a static health bar and a little hit detection issues that make the game feel weightless as it calculates damage. A lack of a more original storyline may put off some users, but it won't stop everyone.

3/5 stars.


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aparisius responds:

Thank you very much for this wonderful review. It is very frustrating that people give you bad ratings but they don't say why.

1. When you're a vampire, you have night vision, regeneration x2, and daggers are more separated from you. I will include instructions in the next game.

2. I thought the life bars were unnecessary because your character changes theircolor. I will include it in the next game too.

3. It is difficult to write a good story for a game of 8 minutes. I think the story is good, but is poorly told by the lack of time. The next game will last longer.

4. Remember that 2 of the 4 characters are clones. So they have the physical appearance of Fluttershy, but they don't have to have her personality. That's why the game is called "friendship can't be clonned", because you can clone someone's body, but not his/her mind. That's why Clone #01 is so different from the original Fluttershy.

5. Hit detection issues are caused because I used a code that uses squares to detect collisions. There are more precise codes, but they require a more powerful computer, and I wanted that anyone could play my game, even with a toaster.

That's all. Thank you for your review. I wish all the players were like you.


rasperryrasperry

Rated 3.5 / 5 stars

yea it worked well i like it it wasn't original it the terms of game play but i think you can go on to make something big


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