I found this to be a pretty amusing little game. Flow was great and the minimal voice-acting was actually a pretty nice touch. And thank God that it didn't overstay its welcome unlike so many similar games.
I don't want to pick on it TOO much because it was made in 72 hours so I'll just go over some basic things that other people have probably already covered.
-The sketches were pretty good but come off as a little too sloppy even for something made for a game jam? Not to say that I expect an oil painting for each character portrait. Just if they were cleaned up or even digitally coloured in a photo editing program it'd be a big step up.
-Don't particularly like the design choices made here. Layout is really boring to look at and the font used is a very poor choice for a mostly text game because it's pretty illegible. There are better fonts out there.
-It feels like it's impossible to fail. But that's probably the trouble with these kinds of games. You either make the choices too obvious or, as in the TIMELESS CLASSIC that is the Negotiations series, you make it irritatingly impossible. Of course this is obviously just a lighthearted humor game so don't pay this point much mind.
I feel like I nitpicked your game to pieces but really, I came out of it with my mood considerably picked up. Good work.
Well, the game flow is flawless. I don't know if the graphical design is neglected because this is an experimental version for the decision game engine or a kind of gag but... I'm not sure if I like it or not. I could not find any challenge in the conversations, thanks for the medals.
This Game Is Pretty Awesome TrampolineTales :D
You really had me cracking up with the oh no it's an earthquake bit.
The game was simple, but cute and fun. The dialogue was cute and the outcomes were also fun to find out. The the little ring at the beginning was also cute. It wasn't the hardest game, but I did lose a couple times before completing it. The medals all worked and all felt rewarding to unlock. There could have been more characters, but for what it was, I really enjoyed it.