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Chrono Trigger Unglued 24

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Crono and Company - while en route to Arris Dome - have to first go through Site-16, wherein Crono bumps into a "Furry Whiskered Spawn of Satan". This rude rat promptly makes off with all of Crono's precious Ethers, forcing him to chase down the vermin in order to retrieve his sweet-sweet MP restoring drugs. Unfortunately it seems that the smelly people back in the last dome they visited forgot to tell the gang a few things about this location, and Crono is now about to have a rather unpleasant run in with the undead.


The space bar, as well as the arrow button, is used to advance conversations. When the secret scene is unlocked you select it from the scene selection menu to play it. Restarting the movie by right clicking relocks the secret scene. You can now skip Gaspar's narration if you select the first scene from the scene menu.


Between my Mom dying in 2012, publishing a novel, finally finding a new job as game journalist, collaborating with way too many people (and thus being forced to wait on all of them to turn in their parts when they felt like it), this episode finally arrives... WAY TOO DAMN LATE! I have no excuses really, you should probably be hating me right now by all rights.

Either way, now that this is finally out - and certain dead weight people have been permanently kicked off the project - I expect to have the next episode out far sooner (especially since Sunrie, of "Captain R: The Game Ranger" fame, will be helping out with it).


CTU's Personal Hompage: http://www.ultrapublications.com/ctu
My Art Page: http://clovis15.deviantart.com
Vagrant's Tale (my novel): http://www.amazon.com/Vagrants-Tale-Clovis-Dye-Jr/dp/1463735359/

"Now let's see a little less indecisiveness, and lot more discombobulating!"

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I missed this series so much! I'm glad you are still making the series, Clovis15! Keep up the great work! This is the main series that makes me come back to Newgrounds!

Clovis15 responds:

I'm glad that you still enjoy CTU after all of these years. I furthermore expect that you'll be even happier to hear that we've recently finished up the script for Episode-25. Episode 25 will be a very special moment in CTU that has - from a plot perspective - slowly been set up since Episode 12, and all of that careful planning is finally about to pay-off.

I just saw that this updated after the several-year-long gap, and I might have squealed with joy. I saw the first one ten years ago (Episode 11, the 'Yakety Sax' staircase scene had me rolling... I was hooked then). Bravo on the new episode! :) Wonderful!

Been a long time since the last episode! So long I'm starting to doubt if I've seen it, though the name seems familiar... plot doesn't make much sense at first, but in the end the randomness seems like a natural ingredient. Dialog seemed excessive at first, but it is packed with entertainment... "violence the solution to everything" lmao. Though animation comes second, it wasn't as ungraphically gratifying as I thought it'd be.

At the start, after the narrated part, I was expecting narration/voicing for everything, but it seems to be only occasional voicing. I guess it'd be difficult to have voices move the pace of the viewer though. The transition on that dialog box starts to feel a bit too long after a while, repeated after even the shortest remarks as it is, but overall this fun watching err reading. Script's where most entertainment lies after all. Hope the next episode won't be three years off? :P

What happened to the first ten episodes btw? Do they exist? Keep up the good work!


Clovis15 responds:

I'm glad to hear that you liked this episode, especially the writing (since a lot of work went into crafting that writing). I'm sorry to hear that some of the dialogue confused you, which was probably due to there being a ton of call backs in this episode to things that happened long ago in the series. If you had forgotten what was going on so far, then it's largely our own fault for being so late this time around.

Thankfully the next episode should be out much sooner than three years from now. Unlike this episode - that had last second preproduction issues out the whazoo, with one person even taking over a year to turn in anything at all - all of the material for the next episode has been done for years, so that won't be a problem here.

The next episode is a very special episode that we've been slowly building up to since sometime after Episode 11's debut, and thus we've had a lot of time to get all of our ducks in a row for this next part. From Crono's stated fear of Zombies back in Episode 12, to Lucca saying she spent all night repairing Gato in Episode 14, to Crono discovering that he had an 11th toe during Episode 19, and even learning that this toe came from a left over Gato part in Episode 21, and finally having Crono forget to pick his sword back up in Episode 23, we've spent a long time setting up the events that lead into something very special happening in Episode 25.

Some might even say that it'll be a "Thriller".

As for Episodes 1-10, they're actually still up on Newgrounds. They were made by a man named Cryokenetic, and are still freely available on his personal Newgrounds account (that said, I may soon be uploading special fully voiced editions of those earlier episodes to my own account). He eventually handed over production of CTU to me beginning with Episode 11, but stayed on for the longest time afterwards as the series' writer. This is why Episodes 11-23 all credit him in some manner.

However, recent Newgrounds rules have changed how you may credit other people that helped with a movie. It used to be that I could list anyone on a movie that I was friends with, now I can only list people if they personally confirm that they helped out on their end. Since Cryokenetic permanently disappeared sometime back in 2010, with Episode 23 being the last thing he wrote before disappearing, it's currently impossible for him to confirm the co-creator credit request that I sent him.

I do hope that Cryokenetic is okay (he's suffered from numerous grim health issues over the years), and that he one day shows up again.

I know all to well how hard it is when you rely on others to turn in parts of a project you really want to get out. So i can understand the wait for this. OMG The loading screen makes me wanna KILL A KITTEN! Ok, with that said let me watch the finished version.

I'd say this was a pretty good update. The credits were all i'd expect them to be. Enjoyed the humor in this too. So all in all i'd say its a worth while wait. The next one should be a hoot as well.


Clovis15 responds:

I see that the loading screen has successfully done its job (just kidding).

As for the credits, they should be changed up in the next few episodes. I try to make a point of changing the credits after every seven episodes. The next target of parody will be the original opening to "Big O", but this time around we'll be remaking the song in order to changes the words.

Anyways, I'm glad that you enjoyed the episode and hope to have the next one out far sooner.

Even though we had to wait for so long, it's was worth the wait. Love the references and custom thingies (such as "rat stealing ether" art or Gaspar going super) were a nice addition to the episode.
Great work! Hope you'll keep on rolling and getting better (and bigger)!

The only complain i have is the audio quality - some sounds were really sharp and that was a little painful for headphone user. But i'm just nitpicking. I guess this depends on person's ears and speakers/headphones.

Clovis15 responds:

I am glad that you enjoyed the episode.

Pity that it was all of those very same custom thingies - as you put it - that really held up this episode so much, well beyond all reasonable amounts of lateness. There is a balance between being awesome, and being vaguely on time. I think we ended up adding so many nice things time around that the lateness defeated the awesomeness, and it ended up being neither awesome nor on time as a result.

As for the sound issues, I apologize. I will try to see if there's something that can be done about this going forward.

NOTE: I greatly appreciate most of the people whom worked with me on this episode, and would work with nearly all of them again (just not necessarily all at once, unless a hell of a lot more lead time could be worked in). There is - as things currently stand - only one person that I truly don't plan to work with anymore, but I refuse to call that person out in public.