Overall... it's kinda meh. Jumping is awkward because it's instantaneous. Usually, jumping in games makes you feel like if you press the jump button longer, you jump higher; unlike this game, where jumping feels more like teleporting, really. And since jumping is so fast, I sort of expected the down button to be a quick "go down" function. Another thing is I feel like hitting the enemies is a bit hard, or maybe the hitboxes are a bit small, and killing them isn't satisfying at all. The thing with the monk toll also seems a bit forced to me.
A small addition is that the comic at the beginning was a bit hard to understand.