The core mechanic is one that has certainly been done in puzzle games before, but in addition you put in the shape changes to the blocks which is fun. Also of course, the environment design is sleek - very pleasant and enjoyable, especially in full screen.
ugh, what's with all the unity games all of a sudden?
I'd assume its because NG recently started supporting Unity(without having to submit as a .zip under the html5 system).
With that said, is there any particular reason why you dislike Unity? I'm having a hard time wrapping my head around disliking a game solely because of the platform it was created on, maybe you can shed some insight?
Nicely executed - good controls nice graphics etc.
I found some of these levels to be quite tricky.
Would be nice to be able to rotate the whole view to see where the block's going, e.g. level 12
Good idea regarding rotating the view...