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Battle Blades

Score:
rated 3.28 / 5 stars
Views:
14,274 Views
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Genre:
Strategy - Other
Tags:
spinning
blades
tops
beyblades

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Credits & Info

Uploaded
Sep 27, 2014 | 10:50 AM EDT

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Medals

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Beginner Blader 5 Points Start playing.
Ouch! 5 Points Lose a game.
Shopping 5 Points Buy a new blade part.
Winrar 5 Points Win a battle!
Champ I 10 Points Beat the Tier 1 tournament.
Champ II 10 Points Beat the Tier 2 tournament.
Beast 25 Points Build the most powerful blade in the game.
Champ III 25 Points Beat the Tier 3 tournament.
Completionist 25 Points Buy every battle blade item.
Golden Astronaut 50 Points Find the hidden Golden Astronaut token.

Author Comments

Battles Blades is a little Beyblades inspired RPG game I put together in about a week or so. I loved the toys as a kid, so I've always wanted to give this kinda thing a try.

To get started, go to the 'Park' to enter a random battle. Over time you'll gain money and EXP. You can use money to buy new parts, and by earning EXP you'll start to unlock championships at the stadium.

To edit your blade / use new parts, visit your house.

Also, if you press 'p' you can mute/unmute the game's volume and change the quality setting from the menu that pops up.

If you have any suggestions, it'd be a big help if you left them in a review!

Thanks for playing,
08jackt.

*I just uploaded another patch to add in more clashing- which means the battles are a little more random and new players will win wayyyy more.

If you need a hint to unlock the Golden Astronaut medal, you can find one here -> http://www.boxrocketgames.com/golden-astronauts.html
~~~~
Follow me on Newgrounds - http://08jackt.newgrounds.com/follow
Facebook - http://facebook.com/boxrocketgames
Youtube - https://www.youtube.com/user/08jackt
Twitter - https://twitter.com/08jackt

Reviews


oracleking92oracleking92

Rated 2.5 / 5 stars

I find it surprising that no comment mentioned the pokemon battle song being used.

I don't know if you are still working on this game or not but figured I would leave a review anyway.

1. Just like everyone else said, the battle system is a little bland.
2. I felt like it didn't matter whether I won or not in the park due to the payout. $200 for losing vs $250 for winning? Not that big of a difference. It didn't really motivate me to "want" to win.
3. The game overall felt a bit repetitive.
4. I felt like the real goal was to get the most expensive piece when it should have been winning the tournaments.

So here is how I did my rating.

1/1 star: Visuals/graphics
.5/1 star: Audio/music
0/1 star: Gameplay
.5/1 star: Grammar/English
.5/1 star: Taking your players into consideration.

I hope that you continue to improve and look to play more of your games



BladesofSteelBladesofSteel

Rated 3 / 5 stars

It was nowhere near a skill-based or strategy game, and was more dependent on who had the better blade. Just keep grinding on cash to purchase the final blade and plate (bottom on the store) and you good for all the tourneys. But of course, there is still the medal that requires you to buy all items, which would encourage you otherwise to buy items step by step.

The game had a bright and vibrant theme, and the blades all have a nice design.



GentleAutumnGentleAutumn

Rated 3.5 / 5 stars

When I read RPG, I thought there would be a health bar, specific attack/defense moves I could perform with the blade, ..and so on. I kinda see it with knocking another player's blade off the stadium, ...but not really. Nice try though. I like what I do see.



Powerkitten4Powerkitten4

Rated 4 / 5 stars

How do I play?



Slaven152Slaven152

Rated 3.5 / 5 stars

Very nostalgic. I enjoyed the game for the most part... Except the level requirement feature to join tournaments, and that you could not enter a tournament you previously won. I won both level's 1, and 2 tournaments back to back, and went to enter the 3rd but I was only level 10... So I had to grind at the park which required a lot of clicking just to start new matches where if you let tournaments be re-entered it would make that less grindy. Although when I did enter 3rd I lost because the final opponent has the best Beyblade pieces so I had to continue grinding just to reach 5000 cash. Lol. It would be nice to add a "Quick end" or "Surrender" to a match. Very often you can see your blade is going to lose stamina in the early game but you are forced to watch for 20 seconds as they both dance around each other before your stamina is gone... Then repeat it in the next round!~ This also made the grind feel longer, and more draining. I do understand that stamina is not always what wins the rounds, and sometimes there were surprise victories like Beyblades in real life but in the early game before you get new pieces it is 90% of the time the only way either person wins. The pieces also cost a lot, and some are worse than default pieces which made it not worth purchasing any of them except the last one's which of course if someone wants the medal they have to grind more just to buy those later anyways, and after beating all 3 tournaments it most likely will take over 50 park battles, and that alone would probably take 2-3 hours of clicking, and waiting... Do levels do anything for your Beyblade other than allow you to enter a tournament? Does it increase the odds, or change the pattern of the Beyblades route chance when dropped into the arena? If not you should just remove levels from the game. It added no real purpose in the end except stopping the player from entering a tournament that has no penalty for entering/losing to begin with after you can enter it. If it costed cash to enter it would at least give incentive NOT to enter unless prepared for it.


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