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Flash - FightScene

rated 1.94 / 5 stars
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Credits & Info

Sep 23, 2014 | 9:42 PM EDT

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Author Comments

Hey guys! I got great feedback on my last little test, now I know this is still short but I got very eager to get some new feedback! :)

(Don't mind the fact that they don't have any heads <-<)

So, please give some constructive critisim on how I can improve! I hope the audio isn't to bad, and that the animation is decent!

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Rated 3 / 5 stars

Nice upgrade on the environment! I like how lots of effects are used constantly but subtley, and the columns and everything breaking and shaking added depth.
Not sure it's deserving of much criticism, it's a pretty perfect stick fight scene in the classical sense. I will say I've found that putting a blurred picture in the background (even just light-grey blocks) can help the foreground pop more than plain white, could be worth checking out.
Also, moving the screen and following the characters like a camera would compliment the action well, really bring it to life. Have you used a flash vcam? It's a square motion tween that acts as a virtual camera. Some animators don't like screen movement, I think it moves a story forward with at least some panning.
It's an intricate scene, be cool to see what more you can do.

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Rated 3 / 5 stars

animations were alright i suppose, but i can't help but feel ive seen that EXACT scene in another stick fighter flash

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ThaFlump responds:

Hmmm, that is impossible because I have animated it all frame by frame!
It might be similar?? But a copy is impossible!


Rated 4 / 5 stars

I like it man. You should make the structure callapse after the stations get taken out!!