Ahh man so much to say I don't even know where to start ! First of all guess I'll lead with the fact that I found this freakin game on some indie website. I played some of it and thought it was great, saw the newgrounds logo so decided to follow to the website this game actually came from. I really wanted to speak my mind so I made an account just for this reason. First of all I loved this game. Newgrounds has awesome story driven movies and stand alone games but not really a mix of both like this game does. When I found out teejay #13 was a part of this project I was blown away cause I'm a huuugeeee fan of world of chaos and the fact that he played a major hand in this game was just so out of left field. I didn't know teejay did phenomenal work on something thats just so soo different. Its truly a great partnership god I hope you guys produce more of these games ASAP cause I really am intrigued to the max ! i am a nitpicking person though however so I want to talk about things that bothered me. First of all the game lags. It does this somewhat often i'm guessing due to the amount of characters on screen so I was forced to reduce the quality at many points. Also as someone mentioned below there really isn't too much satisfaction to beating the snot out of enemies sound wise. There should be the generic punch sound effect for every time you land a hit. Its cool to hear Shadow groan and grunt everytime he swings but the punching sound effect would have been better i'm sure both could have been added. Also for a game that is very well done it really pains me to see minor "details' that weren't ironed out. One being kind of annoying when the Rocksteady fight starts I usually use chaos spear right off the bat but for some reason Shadow automatically faces right instead of his default cutscene left stance thus wasting a chaos spear.also visible lines in the background. the train stage to be exact, the background as well as the tracks. just small but visible lines that appear. Also something that seriously made me lol. the cutscene in the beginning of chapter 4 i think were shadow and Leonardo are talking. Shadow shifts like 2 centimeters downward on a horizontal flat ground very noticeably. Also the amount of enemies on the train are pretty lengthy. a bit too many as well as the helicopter that practically swallows bullets, still a badass boss fight though. And last not really a detail but I got the final cutscene of the game by getting all A-Rank on the indie website, I was thinking for something that's such a key plot point it would be more convenient if it wasn't only unlockable through all A rank. I love the ranking system but that cutscene shoud be viewable for all from the get go. besides this nitpicking like I said very very well done hopefully this isn't one of those things when you finish one episode and throw in the towel. Look forward to more !