This game was hella creepy D:
great game, sometimes notes don't respond quick enough and if i'm playing piano why cant I hit 2 notes at once and fire 2 notes?
I did not want spam shooting to happen. The timing is based on 1/16th notes. I could add in a "free-piano" mode with no problems :)
Thanks for leaving a response!
Worthless choice of keys. You could have chosen q2w3er5t6y7u or something that actually makes sense to someone who's playing piano.
Very true. I did not want to alienate those who do not know how to play piano, though. If I make a "free-piano" mode, I could change it around. Thank you for the feedback!
Actually, I just thought of something else. If you have a touchscreen computer, laptop or tablet, you should be able to play it like a piano. I'll have to see how it tests on android/iOS.
Fun concept and addicting game :) My only gripe is that there doesn't really seem to be much of a difficulty curve. If you could shoot multiple shots at a time, you'd be able to have more asteroids on screen and gradually increase difficulty that way (of course our compositions would sound like poo at the end of each level, though :p)
Yes, I agree. I did not have the time to really plan all of it out. That is certainly something I can look into post comp. On the topic of the compositions at the end, that was thrown in last in the 48-hour development. It just so happened that having 1/16th note timing made it easy to replay the music. I would have to see if free-piano would be feasible for playback :)
Really fun, but i would make the graphics a bit better.
I am glad you like it. I totally agree on the graphics. I wanted to get done the gameplay within the time limit and skimped on the graphics some :)