00:00
00:00
Newgrounds Background Image Theme

Kiler91 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

JUGGERNAUT II: Uprising

Share Collapse

Medals

Log in to save your medals! Don't have an account? Create one for free!

01. Uprising 5 Points

Start a new game for the first time.

02. Credits 5 Points

View the credits for the first time.

03. First Milestone 5 Points

Reach South Farstal Plains.

04. Second Milestone 5 Points

Reach West Farstal Plains.

05. Third Milestone 5 Points

Reach Fain Canyon Descent.

06. Intruder Alert 5 Points

Wander into a house uninvited.

07. Warrior Prince 5 Points

Win 10 battles.

08. Warrior Queen 5 Points

Win 50 battles.

09. Warrior King 5 Points

Win 100 battles.

10. Talkative 5 Points

Talk to your first NPC.

11. Outgoing 5 Points

Talk to 10 different NPCs.

12. Charismatic 5 Points

Talk to 25 different NPCs.

13. Shopper 5 Points

Use the shop for the first time.

14. Literate 5 Points

Read your first book.

15. Scholar 5 Points

Read fifteen different books.

16. Kindly 5 Points

Complete your first quest.

17. Saintly 25 Points

Complete all of the quests.

18. Rich Soul 25 Points

Obtained 100,000 Nerrins.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

It's been a little over seven years since the events of JUGGERNAUT: Awakening and Aura has spent that time seeking answers. In the time between, he's learned of another ordeal involving a young girl being kidnapped by a machine and he's convinced that there's a lot more to be uncovered.

He's happened upon a lead that steers him to the town of Hart in order to find a man named Dagon. This man supposedly has a similar story to tell, maybe they can find the answers they're looking for if they work together?

Elsewhere, the Juggernauts have been unleashed. What could this mean for the world as they know it? Nothing too bad, right?

Controls:
- Arrows/WASD to move
- Mouse to interact with various things
- Space/Enter to open and close the menu

Log in / sign up to vote & review!

It's a good game, but there is so much stuff to be improved.
encounters are too frequent every 2 1 second, theres no beastiary or anything that tells you what creatures drop what materials, yukidia is a very very hard boss considering his blind attack can make your characters attacks miss constantly, theres no potions that would do something for all party members at the same time, materials are pretty rare to come by, theres no reason why attacks should miss other then the blind effect.
if you improved on these things by updating the game after working on it, that would raise the rating up to a 5.

Well, it sure was improvement over the previous one... Sadly some issues still remained.

Out of good stuff: Nice to see faster movement speed and a few other convenient quality of life fixes.

Out of bad stuff: Combat pace is still very slow, it could easily be 2x faster on most actions(some are already more or less fine, but most are way too slow). Encounters are even more frequent.. which is pointless since you can flee them anyway, making it more tedious than anything.
New game+ is really poorly done, I expected to finish some stuff really fast by fleeing most stuff and getting to content I missed faster, but fleeing is impossible and battles are even slower in NG+...
Medals are also still unreasonable just like in chapter 1 - for example the level medal could easily be 50k instead of 100k - 100k is just waaaay too much grind. As for levels - level 20 could easily be max instead and be much more reasonable considering there are 6 chars to level.. 25 is just too much - beat the optional cybeargator boss without much fuss on lvls 18-20 with best weapons.
And well, bugs again - in previous I couldn't earn medals because of reload bug and I didn't want to start game for 3rd time. In this one of the quest girl in Rondo just didn't appear like she was supposed to.

Well, basically if you are still planning to continue the series - there is a lot of room for improvement.

TheEnkian responds:

Thanks for the review! It's nice to see that people still play my old games. You're probably right about most of the issues, but because it was only our second game we've definitely learned a lot from it since. I'm still developing games and released a full length RPG on Steam at the end of January, Tale of Enki: Pilgrimage. I'd recommend checking it out if you want to see how much my art and game design has improved.

Nice work! Plays well. Shame it's not 8 directional, but has a real Final Fantasy vibe about it.

TheEnkian responds:

Don't get many reviews for this game anymore! Glad you enjoyed it, thanks for checking it out.

wow the animation for this is quite impressive and no lag!

Better than the first but I HATE that we have to use the mouse to interact with things.

TheEnkian responds:

We thought it would be an easier way to do things, but possibly not. One hand on the keyboard for movement, the other on the mouse. You know?

I don't think it'll be a control scheme we'll use again. We'll probably stick to just keyboard, just mouse or both, but fully controllable from either.

Credits & Info

Views
86,559
Faves:
221
Votes
116
Score
4.08 / 5.00

Uploaded
Jul 1, 2014
9:51 AM EDT