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It Came From Outer Space

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Medals

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Give 'em a Hand 5 Points

Credit is given where credit is due

I'd Like to Thank the Academy... 5 Points

Play a round with an Oscar activated

Immovable Object 5 Points

The boss is immortal. You are not.

RTFM 5 Points

Took a look in the book

The Player Knows Best 5 Points

Set up your own control scheme

Who Turned Out the Lights!? 5 Points

You've got that "One Hit Left" look about you

Now You're Playing with Power! 10 Points

Find the Hidden Weapon

To the MAX 10 Points

Max out your combo multiplier

Best Action 25 Points

The Action was good, but the best? I don't know about that.

Best Actor 25 Points

It was a slow year, okay?

Best Director 25 Points

Here comes a new challenger!

Best Gunfire 25 Points

The greatest honor at the 19XX Academy Awards

Best Picture 25 Points

I think I'm going to be sick.

Best Robot 25 Points

There wasn't much competition.

Best Score 25 Points

Oops! The alternate track isn't ready yet.

Best Screenplay 25 Points

I hope you're ready for some Developer Commentary!

A Winner is You! 100 Points

Play with a gamepad

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

~Note~
I'd like to add in a scoreboard using the Newgrounds API, but it hasn't been fully translated from flash to javascript. I'm offering a cash stipend of a few hundred dollars to anyone who can do this! This would be a big help to all C2 developers who like to put their work on Newgrounds. Message me if you are interested.

!Updates may take time and/or need to recache. Refresh your game until the most recent version number appears during the intro!

**10/12/15 Update to Version 1.5**
-Actually fixed bugs affecting medals
-Re-balanced power up spawning

**9/2/15 Update to Version 1.4**
-Fixed bugs affecting medals

**8/25/14 Update to Version 1.3**
-Fixed medals unlocking repeatedly
-Dropping UFOs or Clouds onto bombs will destroy them
-Auto-fire for controllers added
-Shoulder triggers aim up and down
-Player can move behind the curtains (more space)
-Text glitches fixed
-Sparks from broken lights color changed
-Duck sensitivity changed
-Double jump animation added
-Best Robot unlock fixed

OH WOW! FRONT PAGE FEATURE ON THE DAY OF RELEASE! WHAT AN HONOR!

Space and Escape are used for navigating the menus

DEFAULT CONTROLS
(F)ire
(D)uck
(Space) Jump
(Left/Right) Move
(Up/Down) Aim

darkest0 recommends
(Space) Fire
(S) Duck
(W) Jump
(A/D) Move
(Up/Down) Aim

ShengLong123 recommends
(H) Fire
(K) Duck
(W) Jump
(A/D) Move
(U/J) Aim

~This game is much better with an Xbox360 controller! Most browsers should auto-detect. Other controllers may also work, be sure to rebind the controls!~
~Best experienced in Chrome~
~If you're experiencing sound issues, try refreshing. The game can be a bit wonky when it's loading for the first time~
~For a larger resolution (if your computer supports it) play the mirror here: https://dl.dropboxusercontent.com/u/19306622/It%20Probably%20Came%20From%20Outer%20Space/index.html ~
~To reset controls, press Backspace while on the keybinding screen~

**6/30/14 Undocumented Shadow Update
-Fixed some medals not unlocking
-Fixed medals unlocking repeatedly
-Adjusted Oscar Unlock scores
-Gamepad Medal is now worth 100 pts. Any USB controller should work, but if it doesn't, it's your browser's fault that the game doesn't recognize the controller.

**6/26/14 Update to Version 1.2**
What's new
-Medals. A lot of them
**YOU MAY NEED TO CLEAR THE GAME'S MEMORY TO UNLOCK THE OSCAR-BASED MEDALS**
-Faster Tally Screen
-Double jump!
-"Hold to fire" for keyboard players
-Clearer Menu controls
-Clearer purpose for Oscars
-Best Director now functions as a different play-style
-Best Screenplay works, more to be added later
-More animations for the dialogue box
-Restore default controls and reset everything else in the credits screen
-Twitter buttons in credits

**Version 1.1a**
-By popular demand, keybinding for keyboards and gamepads has been added! Many apologies to people using non-QWERTY keyboards. ALSO: I forgot to make it save your new schemes. That's been fixed.
(Currently analog sticks cannot be rebound, I'm looking into it. In the meantime d-pads work fine. If the game does not recognize some inputs from your controller, it is likely that your browser is not reading the inputs. There's not really anything I can do about that.)

-Increased the score cap required for that Thing.

-Added a more realistic default scoreboard

Reviews


First and foremost, the controls with the XBOX controller are AWESOME! This is by far the best game I played on Newgrounds in the past decade (and that's not to say I have not played many great games; Meatboy being a close second). I may go as far as saying it's on par with Vlambeer's Super Crate Box. The challenge is exactly right, the graphics bring back memories from 25 years ago when I played SMS in the good sense, beautifuly pixelated. The music works to boost the game's greatness. It made me want to shell out some cold hard cash and buy it (which I wouldn't do for any game on the "hot water" site).

Some room for improvement exists:

**Spoiler**
Once I finally made it to the yellow robot after playing about a hundred rounds and got 60+ million $ I was slightly disappointed for two reasons.. 1. It currently seems like the golden robot is completely unbeatable and very much overpowered. Perhaps beyond NES hardness, then again perhaps not. ;) I also found out that I could change the "settings" and start from the golden robot?! and with the golden gun to boot? What is the point in that?! The game is score based so shouldn't it play the same for everyone, otherwise how are we gonna brag?
The attraction was that it could be played like an oldskul arcade where you play over and over to improve the score but if you can just start over with the overpowered gun during the last boss.. I don't know

tl;dr
1. Balance the difficulty of the last robot.
2. Perhaps adjust the HP of the second red boss.
3. Allow air-jump without cheats?
4. Remove the other cheats.. Make them require a code (Don't give highscore to cheaters).
5. Make a paid version with online score.


People find this review helpful!
RaveRadbury responds:

Holy crap! We didn't expect anyone to break $50,000,000 so quickly!! CONGRATULATE, YOU ARE GREAT GAME PLAYER!

Good catch re: the Oscars being super-broken. They are fun game modes, and are not meant to be used to enhance score. Any Oscar that unfairly increases score does not save to the scoreboard at the end of the round. We definitely don't give highscores to cheaters.

As for the Gold difficulty, yeah, it really could use more balancing. That was a challenge I tossed in because Hainsaw kept complaining that the game kept getting too easy for him.

In response to your tl;dr

1. Yes

2. It's a score cap, are you saying that we should raise or lower it?

3. Like a single double jump? Best actor is infini-jump

4. Oscars are unlocked through score achievement, maybe we should increase the unlock requirements?

5a. I could set up an online scoreboard if someone helps me integrate the NG api with my game or if someone can help me host the scoreboard data somewhere. We would do this for free.

5b. On the idea of a paid version, we are open to the idea of expanding this game into several levels/scenes with the same arcade design, but with different play mechanics, bosses, and content. Whether or not we do is going to be based on the reviews and feedback of players like you!

Thank you so much for taking the time to share your thoughts, if you would like to discuss anything more with me please do not hesitate to send me a PM. Thanks again!


A little tuff but once you get good controls set it becomes a great game just overall. I especially love the look, reminds me of Spider Velociraptor (a space invaders-esque mobile game). The film theme of it also something fresh, which is better then the straight forward "you're a soldier and ummm... the enemy 's or some shit.. just shoot shit". Overall this deserves a better rating, though I understand the hate towards the controls (in which i recommend using w-jump a,d-left and right h-fire u,j aiming k crouch roll or whatever it really is). So to this have 5 stars!



I think this is a great game, if you released a version an extended version for sale, I would buy it.


People find this review helpful!
RaveRadbury responds:

Thank you for sharing your thoughts! This is something that we are actively considering!


That has to be one of the swankiest menus I've seen in a long time. This one's a favorite. I think the overall look/feel of it is actually better than the actual game part, but there's a lot going on here and I wouldn't know where to begin. I find myself just listening to the music sometimes and once in a while clicking up and down on the menu so i can see him pointing the gun up and down lol. Mad props to the musician, well the whole team. This came out as something very special and will probably be hard to top down the line. Thanks for sticking with it and coming out with a solid composition as a whole.


People find this review helpful!

Needs less bullet hell.


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Credits & Info

Views
34,030
Faves:
107
Votes
628
Score
3.34 / 5.00

Uploaded
Jun 20, 2014
12:22 AM EDT
Genre
Action - Shooter - Run 'n Gun
Tags