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Blake Strongflank Escapes

rated 2.96 / 5 stars
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Action - Platformer - Puzzle

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Credits & Info

Jun 8, 2014 | 9:32 AM EDT

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Author Comments


Up Arrow - Jump and Air Jump
Left and Right Arrows - Run and Wall Jump

NOTE - You only need to press the left or right arrow to wall jump. You don't need to press up too or you will waste your air jump.


In the distant and dark future of 2030, super cop turned fugitive Blake Strongflank has been captured and thrown in The Hole; a terrible prison from which no-one has ever escaped.

Six months into his life sentence in a dark and cold room, the door creaks open. Through the blinding light he sees another room, perhaps this is the way out?



Rated 3.5 / 5 stars

Very challenging game, I found myself stuck on 509, I think I know what to do I'm just having trouble doing it. I found that once i go through a level it seems surprisingly easy to go through it again, so a level select or something would be nice but doesn't seem like much of a problem if you can build some decent muscle memory.

Top marks for being difficult yet playable, and having a lot of fun interesting uses for the very simple yet solid game mechanics.
Not so much for the limited graphics and lack of save features.

Now about the story, it is just an excuse plot, which is fine because the game is focusing on the mechanics. but it is worth noting that that is an area that could use work, but with a game like this it should probably be the last thing you work on or something worked on along side the graphics.

overall a very enjoyable game, keep up the good work.

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Rated 2.5 / 5 stars

Good use of platform mechanics and cool music. But to my opinion because of lack of graphics this game lacks atmosphere which could make it really special among other platformers.

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almostnot responds:

Hey man, thanks for playing!

Maybe we should hook up and you can add your style to my next game :D


Rated 3.5 / 5 stars

This game was cool and dynamic at the beginning, and I like the minimalist graphycs and the walljump controls. But this really got UNECESSARY DIFFICULTY at level 509, this was the most difficult plataformer level ever, and even more difficult than the next and last level, 510. The level 509 should be an extra level, a plus, not a normal level (and again, it wasn't even the last). A lot of players just frustrated themselves like me, and others just gave up and didn't complete your game.

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almostnot responds:

Maybe I should make 510 even harder eh?

All joking aside, I will move 509 to a Nightmare World for version 2.0

Thanks for playing! :D


Rated 2 / 5 stars

No mute button, absolutely lazy graphics, not too new gameplay and sometimes unresponsive controls.

almostnot responds:

Thanks for playing!


Rated 4.5 / 5 stars

after spending a beating it and finding it mediocre the first time i came back planning to kill an hour the game's speedrun mode enticed me to take on the challenge and now on the fourth try i lowered my time to about 630 seconds. this feature (and all the others) are fantastic additions to this game (i may have just not noticed them the first time) the game is a magnificent time waster.

now onto the gripes. i'm honestly just going to reiterate what was probably spoken or promised earlier. the mute button is a must, the music can be amazing but it will never be better than my favorite band lol. the wall/ air jumping should be explained in-game rather than in the summary preferably in some sort of text during the levels that need it. the difficulty spike from 508 to 509 is ridiculous and 509 is wayyy harder than 510. perhaps reorder them? make 509 easier? also i sincerely hope hardcore mode isn't the new hard mode. while it is a welcome addition i would much prefer a level pack that added levels as hard as 509 and 510.

oh and i just noticed that if you stay at the opening screen long enough the bg music will start to overlap itself, but that's a minor bug lol

off to beat my last time.

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almostnot responds:

Haha, awesome review!

Glad you got into the speedrun mode, it can be a real blast to try and find quicker and quicker ways to finish the levels.

Gripes are all totally legit; mute, explaination of mechanics and rearranging 509 to its own world of evilness. Hardcore mode is designed to give a "you only live once" play through to see how far you can make it before messing up. The new hardmode will be an extra level pack kind of like the Star Road in Super Mario World.

Noted the music bug too, will fix that when I get a chance.

Keep me up to date with your times!

And of course, thanks for playing :D