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Mystery Arkanoid

rated 2.80 / 5 stars
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Credits & Info

Jun 6, 2014 | 1:24 PM EDT

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Author Comments

Modern breakout game with a mysterious story on background. There are 15 levels in total with 2 variations per each. Each level contains a text message on background that slightly uncovers the story.



Rated 1 / 5 stars

Needs music, not a short sound effect, without a glitch during loop. Turning sound off should be more obvious. Ball needs to speed up during each level/death to increase difficulty, and not let you get bored waiting. Knight/horse is death? Try a jolly roger instead. And a shield equals lasers? I don't get that. The "fireball" powerup should destroy the metal bricks as well, but destroying all metal should not be needed to complete level. Gave up there because it took waaaaay too long.


Rated 2 / 5 stars


An arkanoid knockoff that's:

Too slow
Lacks random power-up drops
Is designed with far too many permanent and multi-hit bricks
Ball gets stuck too often on the permanent ones (and the way this is dealt with is quite bad - reset to paddle without warning)
Lacks pause
Auto launches
The "story" (the one I saw at least) was closer to trolling than anything else

In short: needs work.


Rated 3 / 5 stars

Ok arkanoid clone. A bit slow though, but worst of all. The ball sometimes get stuck in a loop on unbreakable bricks. This is not cool and a clear design error in my book. A possible solution could be a "tilt" function button. Also please remove the autofire from the start when the ball is at the paddle. There is no reason why the user should't have total control in that situation. Also a pause button etc. "P" would be nice.


Rated 1 / 5 stars

Its functional It put me to sleep but it works.
Its incredibly boring. Increase ball speed add power ups.


Rated 0 / 5 stars

The ball is too slow and the game is just boring