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Escape from the Aquarium

Score:
rated 2.18 / 5 stars
Views:
1,878 Views
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Genre:
Action - Platformer - Other
Tags:
fgl
gamejam
html5
gamakerstudio

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Credits & Info

Uploaded
Jun 2, 2014 | 8:11 PM EDT

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Author Comments

Controls: left / right arrow keys to move, space to jump, R key restarts level.

Guide Jack Burning through the dungeons of the aquarium using air current's to fan your flames and move faster or burning through ropes to access different areas while avoiding the water guards. You must collect more kindling to burn through to stay alive long enough to escape.

Originally created as part of a gamejam on the FGL site, this prototype is currently being worked on to expand the prototype / concept to a release title

Reviews


FalkorFalkor

Rated 4 / 5 stars

Decent prototype, has potential, works fine in Chrome



raphapower16raphapower16

Rated 3 / 5 stars

pretty cool!


People find this review helpful!
ZangMac responds:

Thank you! Still a long way to go, but I think the prototype / concept is solid.


ZingiberPiscisZingiberPiscis

Rated 1.5 / 5 stars

Like TheDarkGrimore mentioned there isn't any character. It's just the map and after a while it says "Game Over". I guess this should be fixed...


People find this review helpful!
ZangMac responds:

Thanks for the feedback, I've had a few people playing this now without problems on google chrome, however using any other browser it doesn't seem to load properly. Not 100% what the problem actually is as of yet, still learning Gamemaker:Studio.


TheDarkGrimoreTheDarkGrimore

Rated 1.5 / 5 stars

The character does not appear. I restart but he still doesn't appear no matter what. Check on that.


People find this review helpful!
ZangMac responds:

Thanks for the feedback, this seems to be browser related, in that people using anything other than chrome seem to have issues. not sure why but seems to be a gamemaker:Studio issue, i have raised it with yoyo games.


Blink-the-GodBlink-the-God

Rated 1 / 5 stars

Too many problems. Hitboxes are over sized for enemies, Jump is like 1.9 units meaning you can't jump 2 steps at once and have to wait .9 of a step falling before you can jump again, its unclear if the wood displayed is being used or yet to be used, you teleport when using the rope, fall speed is slow, enemies should not come near the start point. The list goes on and on.


People find this review helpful!
ZangMac responds:

Thanks for the feedback, as stated in the comments the game is very much still a prototype.