The Blind Swordsman

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Into The Darkness 5 Points

Survive the first encounter.

The Green Death 5 Points

Survive the second encounter.

Blind survivalist 10 Points

Cut down 20 enemies in 180 survival mode.

Cackles In The Dark 10 Points

Survive the third encounter.

The Wilds, They Hunger 10 Points

Survive the fourth encounter.

Death From Above 25 Points

Survive the fifth encounter.

Many Blades, Many Bodies 25 Points

Survive the sixth encounter.

One Man Army 25 Points

Survive the eighth encounter.

The Lethal Swordsman 25 Points

Cut down 100 enemies in 180 survival mode.

Trichotomy Of Horror 25 Points

Survive the seventh encounter.

A Worthy Opponent 50 Points

Survive the ninth encounter.

Death Has A Sword 50 Points

Cut down 250 enemies in 180 survival mode.

Your Eyes Are Open 50 Points

Complete the story mode.

Don't Need Eyes 100 Points

Cut down 100 enemies in 360 degrees survival mode.

Eternal Darkness 100 Points

Complete the 360 degrees story mode.

Author Comments

- Fixed the fireball's volume
- Added warlock laugh in his intro
- Fixed inverted hints
- Fixed cannot save annoying message
- Fixed horsemen behavior
- Added death hints about how to play and how you died.
- Reworked Warlock battle
- Allow restarting as soon as dead
- Added more skipable things with spacebar
- Fixed audio issues and added slower horse sound when he's circling you.
- Fix some cinematics issues
- Fix various bugs
- Show current score after survival mode
- Implemented medals
- Unlocked survival mode by default
- Changed preloader
- Allowed skipping story intros with spacebar
- Added "360 mode unlocked" notice about headphones.

v1.1: Highscore system and fixes on all up to the archers,
v1.02: Fixed level 3 with the dagger bitch.
v1.01 : Fixed the white screen in the preloader.

*Best played with headphones turned up loud.*

A brand new game we've been working on for a while now!
You're the blind swordsman and you're on a quest to get your sight back! Fight countless enemies and find new skills you never thought you had!


This game feels unique, and it helped me discover something I wanted to do a long time ago.

So I'm quite surprised that I've gotten past the second level so far, to be honest. It's definitely forced me to concentrate on the sounds since you've got no other way of determining where and when an attack is going to come. Anyway, onto the review.

It's a great game with a unique concept, and it's certainly challenging too. The only complaint I'd have is that there's no difficulty setting - as you may have gathered from the other reviews, not everyone has great headphones, and mine aren't the best either. If there was a way to choose how easy it is to tell which side an attack was coming from for those less advanced headphones, that'd be awesome. If that's not possible then it's all chill, I don't claim to know a thing about sound design so I'm not sure if you'd be able to do it. ^__^ A tutorial would be nice too since I wasn't sure how to kill the guy on level 1. Otherwise, good work!


My surround sound headphones SUUUUUUCK.

Great game, if only I had surround sound headphones...
JUST MAYBE I could pass this first stage, but for right now I'd call it a medieval Segway of the Dead.

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Credits & Info

3.80 / 5.00

Apr 1, 2014
1:52 PM EDT
Action - Other