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You Deserve a Princess

rated 3.23 / 5 stars
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Action - Platformer - Other

Credits & Info

Mar 28, 2014 | 1:22 PM EDT

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Author Comments

Made for Stencyl Jam 2014. Try to impress Princess Locria, then walk in her shoes as she navigates a dungeon using a giant chain whip. Collect upgrades to increase your health and chain length.

~ Arrows to move
~ Down to duck
~ Up, X, or V to jump
~ Z or C to perform an action

~ P to pause
~ N to mute sound
~ M to mute music

/// Tips ///

The whip takes a bit of practice, but is fun once you get used to it! Sometimes striking the wall opposite of the one you are trying to reach, then quickly turning around and striking the target wall is the best way to clear some obstacles. Think of it as "wall jumping."

The whip can destroy projectiles, but it may be easier to duck to avoid some obstacles like the fireballs.

Checkpoints save your progress

You should collect all health and whip upgrades before leaving the dungeon (it's pretty linear so hopefully they shouldn't be hard to miss).

The dialogue between Locria and the knight changes slightly depending on how many flowers you get, and whether or not you grab the kitten.

/// Issues ///

The health bar disappears after respawning / reloading. Health still works, and you can rely on audio cues to roughly gauge your health as well. The more health you have, the higher the pitch of the sound when the player gets hurt (it gets lower as you get closer to death).

The bosses are somewhat easy, I'm hoping to work my way up to more complex bosses in future releases.

Checkpoints cause a random lag spike to occur, for some reason this only happens in a browser. I'd like to get it fixed for a future release.

I apologize if the learning curve is steep, I threw this together mostly throughout the last few days!

/// Additional Info ///

A large portion of the game is centered around the Locrian musical mode. All of the songs implement the Locrian mode, as well as the majority of sound effects. The health bar plays the Locrian mode when filling up or depleting (it becomes more complete as you work up to 8 hitpoints), and the chain plays it when being used (it slowly builds up to 8 notes).

OST to be posted soon!

I would like to expand on the game's mechanics more for a future release, so feedback is greatly appreciated!



Rated 5 / 5 stars

I didn't complete the game, though I think the concept is pretty good. The music fit perfectly with the game but it's a bit upset when you play much time. Yes, I could play the game without music but it's not the same. I love pixel art so I love the graphics of this game.
I don't know what more to say about this, I think you could use almost all things from this game to make others game. For example the guy in green has a super arm which he uses to jump higher. You can make a game with it.
The knight is perfect to make a game about dragons or something like that.
I'm sorry I can't say you more about what you could use because I just reached the green boy level.


Rated 5 / 5 stars

Heh honor culture would respond EXACTLY this way to someone who is invidualistic. Kinda crazy that someone would actually play it out in a game. Game's not too hard or anything, but wow it's like the daughter was raised in a completely different culture than the rest of the cast. It's like she doesn't even KNOW what honor or shame is.

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Rated 5 / 5 stars

Great game. she be effen people up left and right. she should have killed all the towns people too. you know she could have taken them. one at a time or all at once, no matter. think those fools would learn to stop messin around after she be droppin everybody right in front of them.


Rated 5 / 5 stars

lol the last cinematic was great. Difficulty was about right too. the lag spikes on checkpoints are a flash are probably because its writing to disk and checking if it exceeded its quota. if you set storage to unlimited I bet it disappears. I didn't see it on my computer anyway.


Rated 5 / 5 stars

I loved everything about this game. The music and its concept had a simplistic almost 16 bit nes charm to it. The graphics were nice to look at and the story had a lovely twist in it.

I look forward to seeing more games by you! Good luck and great job!

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