Would've given this game 5 stars, but due to spending over an hour+ trying to get past the swinging saws. Would've been fine if they were just rotating on the ground instead of swinging wildly making every effort impossible to get past. I humbly applaud those fortunate who managed to avoid them, but since I was unable to..I called it quits.
This ain't bad, but the character dialogues are pretty glitchy
Cheers, yeah the setup for the dialogue was a bit complicated, shall look into a better way next time :)
Pretty good game, the jump animation can get me really frustrated for some reason :s I know that the main character is a super Meatboy clone, but I got a 'Prince of Persia' feel from the final levels especially while wall jumping.
Your level design was really good, maybe they could do with being a little more complex and then you could add checkpoints (I started to get annoyed at the saws, I suck at timing).
I was a little disappointed at the final level, I was expecting some sort of boss character involved but just got a jump up a rope and we're done.
tl;dr -- Great gameplay, could do with some character improvements but it's pretty solid for your first game, well done :3
Thanks! This review made my day :D
Well it had peaceful music and gentle game play but for some reason I did get some weird flash backs to when I was bullied at high school.
I did no like the razors that sent you wooshing back to start after one hit.
Gentle game and quite pleasant to play
I am sorry about the flashbacks :( Thanks! :D
am i the only one who sees the background from FEZ?
2.5 stars because i couldn't understand gameplay, sorry.
Well it's a 2D platformer, you jump on platforms. Sometimes to other platforms. Sometimes you jump up to platforms, sometimes you jump down to platforms. Spikes are sharp and hurt you, as do saws so avoid them. The narrative is pretty simple as explained at the very start, stars have fallen and you need to find them. Using these platformer abilities you can explore levels to find them.
No apology necessary, I'll make it more simple next time.
FEZ was a huge inspiration, but the FEZ backgrounds are quite different, typically blues of floating islands, my background was green and bushy. I wanted to capture the 'fresh air' feel FEZ had, thats all :)
(This might come across sarcastic but it isn't, I'm quite distressed at how this game wasn't 'understandable'?)