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Neko-Pakku Crash!

rated 3.27 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Mar 27, 2014 | 8:09 PM EDT

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+2 Combo 5 Points Kill 2 things in a row!
Activate Flatulence Mode 5 Points Oh boy.
Die. 5 Points Die or reset for the very first time.
Find Survivor 1 5 Points Pikachu? What are you doing here?
+4 Combo 10 Points Kill 4 things in a row!
+6 Combo 10 Points Kill 6 things in a row!
Die 100 Times 10 Points Having a good time yet?
Find Survivor 2 10 Points Best buddies!
Find Survivor 3 10 Points How did you even get here...
Find Survivor 4 10 Points Pitfall.
+8 Combo 25 Points Kill 8 things in a row!
Die 1000 Times 25 Points Wow, that's a lot of death.
Finish Level 1-9 25 Points Difficulty rollercoaster!
Kill The Boss 25 Points What even is that thing?
The End 25 Points Well that was... something.
Finish Level 11-19 50 Points You can exhale now.
Save All Survivors 50 Points Reach the end with all the survivors!
x2 Combo 50 Points Go past 9!
KIA Secret Medal: Unlock this medal to view its details!

Author Comments

Huge thanks to everyone so far for playing!
And another huge thanks for getting me to the Daily Picks 3rd place, that was awesome!

Please enjoy the more or less finished version of my first Stencyl game!

A huge thanks to all of my friends for the hours of beta testing they did for me and to MadMark for doing some guitar riffs for background music.

I hadn't really planned to submit this to any game jam,
So I ran out of time to do a decent ending or request any lengthy music tracks eg.: a boss battle theme, a fitting track for the tutorial stage,... So please excuse the looping music.



Rated 3 / 5 stars

266 deaths is all it took to finish. The ending could've been a bit more rewarding after all of that. Also it didn't register any points i got, said i got 0. So i guess that's a bug. And you need to finish the game to see it, which is very very difficult. Nice game overall, but it's simply too hard to be enjoyable.


Rated 1 / 5 stars

Not a fan of it one bit. Just another rediculously hard platformer. It wouldn't be so bad if you could survive a hit or two from the spikes or maybe go back to the last platform you stood on but back to the beginning of some of the harder sections becomes a ragefest. For example most areas of jumping like the start of level seven wouldn't require you to jump and wait to jetpack at the exact right moment just to get past the first obstacle. That's bad level design to me. Then at level 9 the spikes below you mean you have to boost jump back under your current platform which there is no indication until you fall to your death since the falling speed is to fast to react in time. Die and learn isn't really fun unless thats the point like the impossible games, which I avoid.


Rated 2.5 / 5 stars

This is impossible. Am I missing some common sense here? I almost cant even get past level 5.


Rated 3 / 5 stars

UGH! Avoiding those spike things is so tedious. I hate games like that, like "The World's Hardest Game", where success in a level is contingent on performing some simple task over and over again with high reliability, where you could easily do it once but doing it 20 times in a row is like flipping a coin and it being heads 20 times in a row, and if you miss, you have to do the whole level again. That's just a bad game premise there. Frigging blob creature.

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Rated 3.5 / 5 stars

Like a real kitten, it starts cute and fun, but gets evil and frustrating later on.

I'm stuck on level 15.

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