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rated 3.81 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Mar 15, 2014 | 12:12 PM EDT

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Initiation 5 Points Complete Lesson of Peace.
Understanding 10 Points Complete Going for the Top.
Enlightenment? 25 Points Complete Enlightenment.
Enlightenment. 50 Points Complete the Koan.
More than Body 50 Points Complete levels 16-25 with a total of 20 preserved drops.
More than Thoughts 50 Points Complete levels 6-15 with a total of 5 preserved drops.
Good Karma 100 Points Complete the game without dying or restarting levels more than 10 times total.
There Is No "More" 100 Points Complete levels 31-35 with a total of 20 preserved drops.
Killing the Buddha Secret Medal: Unlock this medal to view its details!

Author Comments

A kōan /ˈkoʊ.ɑːn/ is a story, dialogue, question, or statement.

'Koan' is a puzzle platformer telling the story of a typical city dweller on his way to enlightenment. The Protagonist follows the tutelage of a mysterious Zen teacher who sends the him on perilous journeys through metaphorical landscapes and the depths of his subconsciousness.

WASD/Arrows - to move
R - Restart level
The mouse will be useful too

- We sent our game to Indie Basement 2.0 contest! It is the biggest indie contest in Poland (on Pixel Heaven event). The jury leader will be Johannes Wadin - the man who created Pid and Shelter. Here you can find some details:
Wish us good luck!
- We are very happy about our 2nd Place at StencylJam :). We will soon start our new, bigger, standalone project in Stencyl 3.
- Hey guys, If you haven't found it yet, wrote positive but truthful review about Koan. We are very happy about that : ) Check it out!
- Just found there is a Stencyl Jam [And we wanted to buy Stencyl 3.0. I think the world is trying to help us : )], so we tag Koan as stencyljam2014.
- Logo sound added
- "Going for the Top" bug fixed
- Some levels have better graphics
- Space can be use to jump
- Medals fixed



Rated 4.5 / 5 stars

Breathtaking. Rarely ever do puzzle platformers go an extra mile, and actually make an adventure of themselves, and this is one of those rare cases.

First of all, I'd like to say I love the traditional eastern music, and the beautiful atmosphere set with the graphics and sound effects. It's relaxing, and allow for concentration without disruption too.

I like the gameplay a lot, it's all about meditating, opening new paths with blocks and just overall being patient to reach the goal. The reason why I say this is a puzzle platformer that is also an adventure is that, first of all, the stages are in general much more interesting and more demanding of exploration than in most puzzle platformers I have played (most puzzle platformers I have played are in-your-face enough to require zero exploration, and that gets lame after a while).

Also, there are some parts in which you must be clever, and some stages are intelligent enough to attempt to distract you from your goal in order to test your focus, and that's just awesome (that one stage where the key is slipping down, for instance). I like how the more you progress through the game, the more serious, interesting and dangerous the stages become (eventually fire breathing demons are added to the mix, and then come tame demons, and all other kinds of awesome stuff). The "killing Buddha" part was pretty epic too.

I like the "life lessons" in between each handful of stages, where you sit down with the master to hear words of enlightenment, those are pretty cool, and sometimes pretty serious (if you're too proud of yourself for having achieved enlightenment, you're doing it wrong!). Also, there's actually a plot that gets thicker after a while (not too thick, but I won't spoil) that also serves to teach a lesson.

There's a bug, though. Sometimes, when I retrieve the game from a checkpoint, I still have all the keys and blocks I had before, but they are available for pickup again, making it so that I can cheat the game through restarting.

Nice, very worth a play, and highly recommended.

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Rated 4.5 / 5 stars

I really like the zen atmosphere of the game. I didn't feel like I was getting these lessons shoved down my throat, I felt like I was actually experiencing the lessons through the gameplay and levels. Coupled with the solid and interesting platforming, it is a very good game.

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Rated 4.5 / 5 stars

Loved this game! Got into an insolvable state on "Follies of the Ego", though. I fell into the pit, got 2 keys, but instead of taking the easy way out, I went back up the way I came. Once I hit the Checkpoint, I couldn't get back to start. Bummed me out a bit, but this is still a great game! Impressed this was created with Stencyl, too!!


Rated 4.5 / 5 stars

Sorry for reviewing this so late! I wanted to complete the game first, and some other stuff came in between.

This is a very good game, especially for having been done in Stencyl! This is one of the games that shows what the software is really capable of!

Firstly, in terms of art and animation, this game is astonishing! The style is very cool.
At times, some animations could get a bit odd, like when quickly shifting between hanging from an edge and climbing up repeatedly. But even that looks pretty okay.
Only thing I noticed, is that the "falling" animation doesn't seem to turn even if you switch between the arrow keys. that is to say, if you're on the way up (jumping) your character will mirror flip once you change direction, but if you're falling, the character will just fall backwards.

Most of the controls felt fine too.

Also, I really enjoyed the music in this game; it fits the style so well.

I think the weakest part is the gameplay itself (not weak, but not as great as the other aspects of the game :D). I was thinking about leaving the game after a while, since it started so slowly. But since more elements kept being introduced, I finished the game. That was a really good choice!
personally, I've played more entertaining games in terms of gameplay, and more original ones (at first, at least; the more I played, the more original the game became because of the newer additions, like taming demons and such). I didn't find the puzzles too challening though. That said, I'm not going to go for the "Good Karma" badge.

I also found an odd bug in the beginning, and I'm really sorry for not remembering exactly what it was! I remember I went somewhere in a map I wasn't suppoed to go (but that might not have been the problem), but I got stuck somehow, and had to restart. It's such a shame that I don't remember... Sorry for that!
EDIT: Actually, I decided to replay the game up 'til this point. Turns out, it's in the "just action" level. If you use the platforms to climb up all the way to where the key comes from, all the way to the left, you're stuck. Hope this helped!

(Also, sometimes when one climbs up stairs, one seems to "get stuck" at the last step, but if you jump or change direction, one is free again).

Then, there's the story. I really liked it, and although I've seen better, this belongs to the good ones. You get to see a character development, and there's an antagonist as well as a wise mentor, and all that good stuff. Naturally, this is the classic story (the disciple that first betrays the master, but later becomes one himself), so not as original as it could be, but it had its own twist to it, which is nice.

Also, the medals were pretty good.

I'm a hypocrite for saying this, but I would've liked if a level select option was available after one has beaten the game. I guess that's just a personal preference.

All in all, this was a really enjoyable gaming experience, and I wish you all luck in the contest!

5/5, 9/10.


Rated 5 / 5 stars

BEAUTIFUL game with wonderful music. It also made me think a lot about life...

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