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A Ghostly Journey

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Credits 5 Points

viewed the credits

Back Outside 25 Points

Left the castle

Churchgoer 25 Points

Completed all church levels

Grave Yard Shift 25 Points

Left the grave yard

City Slicker 50 Points

Reached the City

Code Breaker 100 Points

cracked the code on level 25

Home Sweet Home 100 Points

Completed the story

Set Them Free 100 Points

Freed all the lost souls

Author Comments

Take a Ghostly Journey through a spooky pixel art world where you’ll possess the living, solve puzzles and avoid ghost hunters!

Can you collect all the lost souls and help the ghost find his way home?

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Oh man this is perfect for Spoop month.

Keeping this game to be played later.

This is just really really fun stuff!

The final level requiring nano-second perfect timing sucks. Rage quit with 34 souls...

screw that last guy, not gonna save him.

i know i've mentioned it on other sites too, but i did so enjoy playing this game. not much of a story, but enough of one to get by. i dunno what the guy below me is so ramped up about: it makes sense that there'd be some sort of side-quest revolving setting all these souls free since there's a friggin' medal for it. although i am a little surprised about there being some requirement to proceed: don't remember it saying anything anywhere about that. i do recall the Girl's description mentioning that she's more fit than the Bums though, so i see no problem with her being able to jump higher.

actually the only gripes i have are the same i had before. (1) upper-left diagonal release on the dispossess doesn't work on the arrow keys, even though it works fine on th WASD. had to switch schemes a few times because of that. (2) controls are ugly. i can understand wanting to space them apart, but the actual buttons used seem really arbitrary, and tbh, three in a row--[Z], [X], and [C] for example--is just fine by me. at the very least, it'd be nice to not have them so strangely placed. (3) checkpoints are really handy, but almost make the game too easy in certain areas. don't get me wrong: in some stages, they really are a godsend (e.g. late in stage 28), but in others, particularly early ones (or just ones i think are easy already), it's just makes me kinda yawn and say, "doesn't matter if i die. i'll just respawn there anyway. no consequence. hell, i won't even have to recollect that Lost Soul." it's not exactly a long game, so it couldn't hurt all that much.

that's really it. oh, i do think an explanation of why Ghostly can't possess machines would be nice, but for the sake of the game, i'll let it pass. it was fun. good music too.

Credits & Info

4.31 / 5.00

Mar 14, 2014
10:25 PM EDT