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The deal of the gods

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The adventures of Alexia continues in the sequel of the successful game Alexia Crow and the cave of heroes. In this episode her destiny will be revealed and she will need to defeat Typhoon, the most fierce monster of the ancient Greek.


New original puzzles and a deep story meet in this unique point and click adventure. Do you want to be part of this epic adventure?


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Front page!! WOw! Many thanks Tom! and everybody for your support!

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The puzzles were interesting, but most were far less intuitive than in the first game. The 3x3 pillar puzzle confused me for a good while because there was no feedback on whether each individual goddess's puzzle solution was correct. Also, the final puzzle gauntlet with the crystals was excessive and very unintuitive. I solved the last puzzle with the crystal colors completely by accident.

The story took an unexpected turn in this sequel, and I'm excited to see how it all ends for Alexia!

This is a pretty much underrated game. Artwork is amazing and the puzzles were pretty interesting. Bueno, the player need some patience to mobilize some brain power in order to solve them. Josepho, you and your friend did a great job in all the three parts. Many thanks for upload!

The crystals made absolutely ZERO sense, even after looking at the walkthrough, it's annoying because I didn't find any possible sense about the correct order, why's that, what was the point of the red and glowing crystals changing chaotically with a single edit I did in a color? It's like there was an encryption to the color code that was unavailable to the user, like brute force password cracking, dude this is not how you make puzzles, you give a hint or a subtle information for you to use in your favor, the red/glowing thing had no information in it, just chaotic data printing. Sorry for the long explanation, but you lost a star because of this last part.

In other hand I loved everything else, especially the sisters of fate story thingy.

I loved the storyline, and the puzzles were just the right mix of challenge for my taste, BUT...

The interface seems quite clunky, compared to the first one... touch zones are small, some texts pops up after it is no longer relevant, and the flash window seems to have shrunk with this version. Pan the picture about to see the edges was fun & smooth in the 1st version, but didn't always pan all the way to the edges in this one. (I played it without the3D effect... which would have made the problem worse, it seems.) It made inspecting the art for clues frustrating.
The multi-screen maze with the icon that kept getting stuck on walls, dropped by the mouse icon or entirely off-screen was particularly infuriating and nearly reason enough to quit.
So, 5 stars for game design and art, -2 for making the fine old interface worse.

This was making my eyes spin. Just working the close and trying to get around to understanding how the handles worked just didn't work for me. This just isn't my kind of game.

Credits & Info

Views
37,734
Faves:
102
Votes
60
Score
4.11 / 5.00

Uploaded
Mar 13, 2014
3:06 PM EDT