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Crash Planet

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Golem's Doom 5 Points

Defeated Golem

No Witnesses 5 Points

Defeated 100 enemies

Energetic 25 Points

Collect a total of at least 500 power cells

Get Kraken 25 Points

Defeated the Kraken

Ghastly Ghosted 25 Points

Defeated Ghastly

Ms. Perfect 25 Points

Obtained all upgrades

Cartographer 50 Points

Explored the entire map

Peace by War 50 Points

Completed Crash Planet

Author Comments

An evil alien collective is destroying life throughout the galaxy. You have been sent to their home world to end the threat once and for all.

Disable the generators powering the force field and gain access to the planetary core. Destroy the core and obliterate the alien planet. Fight hordes of aliens, battle challenging bosses and collect powerful upgrades along the way as you fight to save all life in the galaxy.

Supports wired X360 Gamepads. In Chrome, you may need to hit a face button (A) before the controller is recognized.
::Updated March 21::
-Implemented Newgrounds API and medals!
-Fixed text bug with full upgrade count

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Beating the bare story was pretty easy and took the least time to do but I actually had to make a map to get the last achievement. At first I was hating you for not including a map and then I actually started to enjoy it, thanks for not making things too easy it made it more enjoyable and satisfactory in the end.

Rhuno responds:

Thanks! That's kind of what I was going for; bringing back a bit of the NES days. I remember drawing maps for games on paper and enjoying it. I'm happy to know at least one player did this. :o)

I loved the ending music as well the simple message, and felt the shooting was pretty easy to play. The bosses were a good balance for challenge, and overall the game never felt frustrating.

The graphics reminded of playing Phantasy Star, so you definitely nailed the art style and theme. I am definitely going to look at some of your other work!


Nice game its like a Nintendo/Master System game for that time
The upgrades are nice,the maps and everything was pretty fun,maybe a map button will help a bit more but enjoyed it and hope to see more of your games,especialy like this one.

I really enjoyed playing this game. I thought it was very well done and I greatly enjoyed working towards the upgrades.
However, I didn't realize that the skulls and arrows meant that that room would be a boss battle. I didn't realize until I picked up all possible upgrades and had no way of progressing.
Nevertheless, I really enjoyed this game, but I think it would have been great if after having searched through a zone, a map could have been created as each area was discovered.

Rhuno responds:

Thanks; a map was something I considered for a long while. Ultimately, the decision to leave it out was based on the medal for exploring the entire world. Adding a map would've made that very trivial. However, I hadn't thought of unlocking the map for a zone once cleared. A great suggestion and something I will keep in mind in the future.

Credits & Info

3.75 / 5.00

Mar 12, 2014
5:58 PM EDT