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- pause screen added (p key)
- fireball attack cool down added
- collision detection fixed
- boss fight crash bug fixed
- combo only triggers when player lands a punch
- new combo system added
- depth bugs fixed
Nunjas (ninjutsu masters who are nuns) are on the attack! Fight your way through the streets and discover the culprit behind it all.
This is my first submission as a games developer!
Thanks for playing!
Arrow - move
Z - attack
X - jump
Hold Z - charge fireball attack
WSAD - move
J - attack
K - jump
Hold J - charge fireball attack
Hold attack key - charge fireball attack
P - pause game
The game broke when the priest appeared
Thanks for letting me know! I am working on an update at the mpment which will be ready in a few days.
Not a bad start, but I noticed that the fireball was spammable pretty quickly. I was able to clear even the later boards without much trouble at it hit everything. Now, the nuns crosses did a similar thing, and hit me in the same way, so it may just be something with projectiles.
The priest seems to have no stun, and without a block, makes fighting him close range impossible, as his uppercut that he uses to interrupt can kill you in a few hits.
Not too bad, though definitely room to work on stuff. I did come across a glitch though. As i was being beat up, just as my health bar reached 0 and I was about to fall, i let loose a fireball and then became invincible for the rest of the game. Might wanna fix that. Other than that, its an alright game
Thabks fpr your feedback! I am currently working on an update which will be ready in a few days,
The amusing part is fighting nuns and monks, the rest is crap
you get hit and you hit anything regardless of position, it's a fighting game with limited abilities and variety of enemies
The 2.5D plane needs a lot of work, as you could be at the top of the screen and still get hit from the bottom.
Thanks for your feedback! An update is currently in the works abd should be ready in a few days
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