In some levels (Last one for example) I was able to pro grab all the stars and get to the end without a rocket, all stars, all levels. Too pro for this game.
Not much I can say about it, but what I will say is, I loved the music. I think that's the only thing that kept me playing.
Problems I had with it. In one level, the ship wouldn't shoot. Got by without it, but it was still annoying.
Timers are worthless, because it sometimes freezes the planets in place over the path I drew. I had to do the whole game without them, because they weren't reliable.
This should have been listed as a Puzzle game, not an Adventure game.
The rockets are a little too accurate, and it would often lead to very slight misses, and then my doom.
Other than that, I can't complain. Its a unique spin on the typical puzzle games along this line of mechanics: Guide A to B and get the stars.
Nerd Points for Deathstar reference.