Mineral Rush: Runes zero

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Quester 5 Points

Complete a quest

Refining 5 Points

Smelt something in the Blast Furnace

Super stones 5 Points

Acquire a rune

Touch of Gold 5 Points

Acquire Gold Ore

Achiever 10 Points

Complete the first Quest set

Coal collector 10 Points

Have more than 1000 coal

It's under 9000! 10 Points

Get as close to under 9000 coins as you can

Jewerly at it's finest 10 Points

Acquire Sapphire

Knighting up 10 Points

Smith a shield

Lifesaving bling 10 Points

Smith a golden shield

Lumber Leet 10 Points

Have 13 Oak Wood and 37 Willow Wood at the same time

Man's best friend 10 Points

Smith a pickaxe

Preparing for Adventure 10 Points

Smith a sword

Adventurer 25 Points

Acquire 100 Bravery Power

Any Miner's wet dream 25 Points

Acquire Dragonstone via mining

Expert Miner 25 Points

Acquire 100 Mining Power

Knighted up! 25 Points

Acquire 25 armor power

Local hero 25 Points

Finish the Village quest set

Mythical Equipment 25 Points

Smith a Dragonstone tool

Simply Awesome 25 Points

Acquire 1000 Total Power

The power of Belief 25 Points

Smith a necklace

See you in Valhalla 50 Points

Defeat Paulous

Epic emeraldness 100 Points

Acquire the Emerald pickaxe

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Author Comments

Mineral Rush: Runes Zero is a game where you have to mine to find minerals, you then smelt your ores with coal. And you can buy and smith equipment to mine more efficient. You sacrifice rocks for runes for power ups, and finish quests.

The Barbarian Paulous is jealous of your mining skills, so watch your health.

Will you ever defeat him?


Good game. Should be able to sell raw minerals for lower prices, though.
Also, the mining impact point to the right of the pickaxe does feel weird for right-handed mouse person.

Maxiecole responds:

Thanks for commenting. I'll experiement with different "holding poses" with the pickaxe.



People find this review helpful!

This game is awesome I've spent only a couple of days on this and and I beat I it's that cool to me thanks so much for the game. But here's a couple of things that would be col to add in.
1. more minerals and lower amounts of coal to smelt them.
2. make pualous do less damage in the second mine and up.(for beginners)
3. add different soundtracks to add suspense and make people feel like they found the right game.
If you add even one of these things in 1.3 I would play every second I have.

Maxiecole responds:

I agree with most of your points. I'll look into adding more soundtracks.

Good concept but you should be able to sell your ores without converting them to ingots and you should also be able to mine coal instead of buying it. Another tip would be to have an alarm or noise when the barbarian is about it hit you.

I really like this game.
But I have a few problems with it:
- First of, you take way too much damage from the barbarian. (Try to make the attack avoidable,like a warning before he attacks.)
- The runes should begin to work when youre in the mine, not in the menu.
- The runes should be self explaining, I had to look in the guide everytime before activating a rune, to make sure it is the right one.
-The background in the menu.

What I really like:
-The sneaky music :3 .
-The idea.
- The different mine types, not only one.
- There is not only a blast furnace to smelt your things, but also a have runes, which give you unique effects.
- The clear GUI.
- The gameplay (you have to move your mouse to hit the stones.

I hope you read that and edit the game :)
PS: Sorry for the grammar, i´m german.

People find this review helpful!
Maxiecole responds:

Thanks for the comment!
I agree with your points.
-I don't think the barbarian takes too much damage. I just want the player to buy armor. But, I was thinking of adding a shield to the selection of tools so the player could quickly switch to the shield and block the attack. I'll look into this later. But I can't promise anything, heh.
-Good point, the mine-specific mines should start when you first start mining. Although the player can easily manage this himself.
-It's hard to make the runes self explaining. For instance, the rune of perfectionism is complicated, I simply can't explain its features with its appearance. However, I think I'd be able to make tooltips when the player hover over the rune in their inventory.
-Yeah the background isn't the best. I'd make my own but I lack the talent.

Thanks again for the feedback. Glad you like the game.

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Credits & Info

3.60 / 5.00

Feb 14, 2014
5:58 AM EST
Adventure - Other