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Disposabot

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Key #1 10 Points

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Key #2 25 Points

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Key #3 50 Points

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Key #4 50 Points

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Key #5 50 Points

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Beat The Boss 100 Points

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Author Comments

You are a simple, citizen-class robot who has been abducted by Dr. Nemesis and forced through his weapons-testing facility. The good news is that he has replicated you, so with each horrid death comes a renewed hope of escape.

Pass all 21 of his "anti-hero" rooms in this puzzle-platformer, and he will allow you to escape. But can you acquire the five keys that give you access to Dr. Nemesis himself, so you can exact your revenge?

This is my first non "jam" game, and it was a blast to make. I hope it's fun/difficult enough for you all! Just let me know if you have any questions or comments. There's a walkthrough on Youtube if you get stuck. Just search "disposabot walkthrough."

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Wonderful game to play, and its difficulty was definitely manageable. Unlike some other logic-based games on Newgrounds, this wasn't too hard for me to complete. I like how you used the concept of infinite lives, and put it to use in your levels. I also like the bit-style art choice, as well as the premise of the story. I also think that the epilogue was well-executed.

However, I do think the final boss level was too easy, especially when compared to the key levels. It actually took me more attempts to do some of the normal levels (especially the later ones) than the attempts I took to defeat the final boss. Also, when there were more sprites on-screen, my game noticeably lagged quite a lot. Not sure if it's my computer or not.

noob

Unept responds:

Huh?

Not too hard, you've done a really great game ;)

This is another slightly outside-the-box approach to an old idea. You've taken the "respawn" puzzle platformer and re-imagined it a bit. I love the look of the sprites... cute little one-eyed creatures. Nothing I wasn't too into the music, but it's didn't offend me. The "key" levels were a nice touch, and it was satisfying to see the boss get his comeuppance at the end. The game isn't overly challenging. Nothing frustrated me too much. Not even level 13

The little dudes, the constant doom and replication, or and its the boss' quips at the beginning of each level lend a comical mood to the game. Entertaining.

Oh, by the way... you get and extra half-star for mentioning a Grue. I'm happy that someone else still remembers what they are!

amazing!... i luv... music n gaemplay is kick asss

Credits & Info

Views
46,537
Faves:
142
Votes
76
Score
4.39 / 5.00

Uploaded
Feb 1, 2014
6:20 PM EST
Software
  • Stencyl

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