Day X

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A man plagued by guilt and self-hatred goes about his everyday life. Day X is an experimental interactive experience that draws inspiration from Terry Cavanagh's "Don't Look Back".

Day X was mostly developed in 48 hours for the Global Game Jam.

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The idea and presentation is cool. However, the rushed creation is very apparent in the gameplay. The hitbox detection is absolutely ridiculously unfair, and the enemy spawn rates were confusing.

However, it's interesting. I'd be willing to play a more fleshed out version of this game for sure.

Atmosferic,well designed game with interesting gameplay... I don't need more

I like it. It really seems to have some kind of back-story to it (either it hasn't been told or I didn't catch it) and honestly, no matter how bad a game is I like it if it has a back story.

Artfully minimalistic.

Short amount of platformer action, but don't you think it's simple. Finishing the game might make a platformer-er advanced.

i see what it means. the man is filled with hatred that eventually consumes him. the game could use a children choir like the one from courage the cowardly dog. episode. drop dead fred.

Credits & Info

4.08 / 5.00

Jan 30, 2014
2:45 AM EST
Action - Platformer - Other