It controls quite well and the concept is interesting good job.
Fun game! The fact that it was made in such a short period of time is extra-impressive, though some things could definately be polished a bit, like: the hacky walljumping, the overly large hit areas for ex. traps, and save points or maybe checkpoints for the teleports, that'd be a great feature! I like the idea though, and the levels were cleverly designed. Some of the lab levels had really strong patterns though! Maybe dim out the ones in the background a bit so they don't contrast so much? Or add borders around the foreground ones? Anyway, it was a fun venture. You seem to be getting better at making games too, keep it going!
Nice game, but is way too similar to "The Lost Vikings". If you inspired from there why didn't you make the controls like in that game ? I mean WSAD, X teleport, E switch characters...
Really i din't knew that I would try Playing that
Hit detection needs to be adjusted the one stage with the long narrow passages is unduly difficult because of the way the game counts a hit as being one body length away from the bear traps
You must use doble jumper and if You are in last level must not go through that place
A mute and restart button would be nice, those pit traps are pretty messed up when you have to restart the whole game just because you fell in and I only fell in because I was looking for that 2nd exit.
Sorry For that