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Sentry Knight

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About:
From the creators of the award-winning "Mythic Fort Defense" and the highly-acclaimed "Siege Knight" comes a spiritual successor: Sentry Knight.

Take control of a lone sentry in his tower and defend it from waves of mythical creatures, large and small. Level up and place your talent points strategically in 3 separate talent trees with 48 talents to choose from. Upgrade your bow, arrows, tower and torch to further maximize your damage output.

Journey through 8 beautiful, hand-drawn worlds; from the dense forests of Wildwood, to the fiery peaks of Molten Summit. Battle 4 unique bosses, each with their own array of abilities and attacks. Shoot, blast, explode, freeze, burn, and demolish your foes with 16 unique spells.

In short: Tons of enemies, tons of spells, tons of unique build options, tons of fun!

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New Features (1/14/2014):
- Endless Mode has now been increased in difficulty. Bosses will come in every 5 minutes or so. Keep a look out because enemies will also continue to creep in while bosses are on the stage!
- Added enemy health bars.
- Added the ability to access your Talent Tree from the World Map.
- Added actual statistical information at the Blacksmith.
- Buffed Ice Hellion and Scourge Templar a bit.
- Adjusted Endless Mode enemy scaling. All enemies now have their health adjusted according to the player’s current level.
- Decaying Grip now is a proc skill, meaning it has a chance to reduce enemy speed instead of always reducing enemy speed.
- Changed Decaying Grip tooltip to make more sense.
- Hopefully fixed Spell Boon not affecting certain spells.
- Fixed all the medals that were not previously working. Some may activate when you first go to the World Map, others you may need to accomplish again!
- Fixed the bug where you got stuck in the Talent Point notification. You now stop gaining new talent points at level 70 to make room for the 8 points you get from 3 starring each world.
- Fixed misspelling of Bestiary.

You may need to clear your browser cache to properly get the new update.

Reviews


this game is quite entertaining its really not the repetitive either, i cant really even find anything to complain about that's why i think this game deserves a 4/5 i'm on the edge about giving it a 5 but i think its barily not there.


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good game but for some reason when i am playing it on newgrounds the screen is small and i cant use some stuff.. very good game but kinda frustrating that i cant pull up the menu or leave the blacksmith with out refreshing the hole page. awesome graphices tho and awesome game



I reseted my talent points and rearranged them, now I have no spells equipped. And I did upgrade my spells in the process.
The game however is quite short and I don't like that the game pauses when you level up. You should also be able to pause with Esc and access the skill tree.



I give this game a 4 stars. The graphics, music/sound and gameplay is phoenominal, like the sequel, but, a problem is that the game is a bit... too general. Unlike the sequel, this game doesn't have a damage indicator (HP Bar Limit), a difficulty bar and a basic enemies. Either way, this game is nice, but doesn't defeat the sequel.



This is a really good basic game. Upgrades were nice and balanced and everything was really satisfying. There's a small problem, as there are with all side scrollers in which you can go up and down, and that's depth perception. More than once I had a problem where I would try and freeze blast someone to knock them back or try to poison them with that hand spell and I would miss them entirely and that got a bit frustrating in the slower spell recovery parts, but these are all nitpicks on an otherwise sterling game!


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Credits & Info

Views
170,839
Votes
3,054
Score
4.30 / 5.00

Uploaded
Jan 10, 2014
2:58 PM EST
Genre
Strategy - Tower Defense
Tags
  • Frontpaged January 12, 2014
  • Daily 3rd Place January 11, 2014
  • Weekly 4th Place January 15, 2014