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The Calculatron

rated 3.43 / 5 stars
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Credits & Info

Dec 20, 2013 | 3:01 AM EST

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Author Comments

Between work and school this took me approximately forever to animate. My goal from the beginning was to create an animation that synched up to a song, while implementing a ton of different angles to the same characters. There are a lot of things I would've liked to add (like more shading) but it's probably better to just upload this and move on to a less tedious project.

Consider this the first of many videos, if you're interested check me out on:

Edit 12/23/13

THANK YOU EVERYONE FOR THE FRONT PAGE! It was always my life goal since late childhood to be featured next to some of the greatest animators on the web!!! I'm going to work 10 times harder now, long live the Fulps!



Rated 3.5 / 5 stars

Ummm well uh...

What the hell did I just? Okay I will admit I'm baffled I just watched. So it''s a calculator attatched to a manly body beating the crap out of some anime guy? I mean the animation was kinda choppy but the fact I just saw a calculator mans body use his penis as a lazer gun was just....fuck that's promising. Either way I suppose it was worth my time.

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Rated 3 / 5 stars

Horrible animation yet it was funny


Rated 5 / 5 stars

what hell hell did i just watch??????? it was good yes but still

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ManimeInfinite responds:

The fight of the century between a cybernetic organism and a 12 year old male.


Rated 4 / 5 stars

well, well, well. this is something you dont see every day XD semi naked calculatron who tries to kill the tallest and buffest twelve year old i have ever seen. cuts of his arm and exposes one of his ribs, yet is defeated by a blast attack even after he has exposed his "hidden" weapon. XD

pros: you finished the animation, there is a story that is understandable. tihngs make sense as far as body positions and proportions. you synced things to the music pretty well. good sense of muscle anatomy (this is coming from a guy who does the buffest stick figures on the internet :P)

cons: there needs to be more fluidity between frames. in the fighting scene with the rapid movements, dont be afraid to slow down the pace on some of those attacks. there needs to be a rhythm to the fight. your perspective needs work. both in the characters when runing towards the screen or your backgrounds. the destroyed buildings are flat, there is no depth to them, since your goal was to play around with angles, that would had really boosted quality.

last thing, i really like the little hat tip to newgrounds both in the butt-cheek and on the "father"s"(?) belt

good job.

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Rated 5 / 5 stars

just because of the good taste