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LEVEL 2 10 Points

Beat level 1!

LEVEL 3 10 Points

Beat level 2!

LEVEL 4 10 Points

Beat level 3!

LEVEL 5 25 Points

Beat level 4!

LEVEL 6 25 Points

Beat level 5!

LEVEL 7 50 Points

Beat level 6!

LEVEL 8 50 Points

Beat level 7!

LEVEL 9 50 Points

Beat level 8! So close!

LEVEL 10 100 Points

Beat the game by beating level 9! :D

Author Comments

This abstract game game involves using a wrecking ball to block ninja stars from chopping your string. Or something like that! xD

Made in 48 hours for Ludum Dare #28!
Please rate it! http://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=11407
This is fixed up a bit from the compo. Lots of small bugs are fixed, it's a little bit easier, and there are medals! ;D

(Also, the main soundtrack is to the left)

- Use the arrow (or WASD) keys to direct the wrecking ball.
- Do not let stars touch the rope! You lose health.
- Run the wrecking ball into stars to destroy them.
- Collect power-ups and upgrades!

- Made it a little bit more challenging
- The timer accounts for lag
- Q toggles particles/quality

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very cute simple game, interesting concept

Zanzlanz responds:

Thanks! :)
Gotta keep it simple for a weekend game jam entry haha

I started playing then I won.
I like the power ups
not alot too this but good as is.

Zanzlanz responds:

You're a natural! Yeah I do like how at a certain point, if you have a flow going, it is pretty chill.

tough and rough i love it!

Zanzlanz responds:

Thanks Nate! :D I'm pretty happy with the challenge curve of it.

gosh darnit newgrounds player why the heck do you freeze when i press enter

Zanzlanz responds:

That's weird :O If this is happening consistently, definitely reach out to TomFulp about it to see if anyone can look into it! I don't think there's anything I can do about it from my end.

In any case, I will eventually port most of these games to HTML5, so it wont need the Newgrounds Player to run. That'll be really freeing for me and my games!

Is it difficult to move the...coconut?....basketball ball?...But I like it.

Zanzlanz responds:

Thanks! Yeah it has a certain weight to it, doesn't it? I tried to give it a balance between being easy to control and having a powerful feeling. But with games that have that sort of weight, I find myself pressing the keys down way harder than I need to haha