You Are Disabled

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Crippled 25 Points

Reach the end with the Crippled disability.

Illiterate 50 Points

Reach the end with the Illiterate disability.

Nearly Blind 100 Points

Reach the end with the Nearly Blind disability.

Spastic 100 Points

Reach the end with the Spastic disability.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Made in 72 hours for the Ludum Dare Jam:


You Are Disabled is a platformer where your character is plagued with a random disability at birth, seen as inferior by humanity and discarded underground. Your character must cope with his/her disability while trying to escape the underground prison.

Each disability brings something somewhat unique to your playthrough.


Nearly Blind


Space/Z = Jump
Arrow Keys/WASD = Move
Down/S = Talk and Read


UPDATE - V1.1:
Thanks for all the plays and feedback. I'm very happy with the reception this game has gotten. This game seems to have resonated with a lot of you, and that's very cool.

I realize that many of you are getting frustrated with the game, but that's the point. Many people who are disabled in real life do get frustrated. Life isn't always fair, and I wanted to try and portray that in this little game.


- Added a way to restart with a different disability from the first room
- Made it so you respawn on the side of the room you came from
- Got rid of unintended annoyances while playing Spastic
- Added an indication right before a tic when playing Spastic
- Made lava bubble hitbox a little smaller
- Shameless self promotion links when clicking "A Game By Cory Martin"
- Fixed a typo
- Other minor tweaks
- Secret



i had a couple more disabilities planned and their systems in place (scared of socialization, armless) but I couldn't work them in the actual levels in time.

On the second day of Ludum Dare, I wasn't really happy at all with how the game was turning out; it was devoid of character and the level design was haphazard. I decided to take another day and try and fix it up the best I could and submit it in time for the 72 hour jam instead. After not sleeping and spending the whole day introducing new mechanics, designing levels, adding in all the dialog and thematic elements and other miscellaneous things, I think I turned it into a decent game.

The game is potentially very unfair, especially with certain disabilities, but I think that fits the message of the game well.


Beat it on crippled and no medal could not advance passed the screen with the hearts....

Kcori responds:

Ahh, sorry. I just uploaded the .swf with medals a few minutes ago. I should have hidden the medals until it was up.

If you feel tempted to try again or give another disability ago, you might have to clear your cache for the new .swf to appear. The new one has a Newgrounds preloader before the game.

Thanks for playing.

Variety in the diffrent "Campaigns" and a deep message to tell, but the games missing gameplay a bit.

People find this review helpful!

This game is great in theory, but horrible in practice as some mechanics make it unplayable. But it would be a pity to waste all this work, one more day of fixing it and another for polishing it could make it a hit. It definetely deserves another chance after a few fixes.

Kcori responds:

I agree that from a gameplay standpoint, a couple of the disabilities are almost objectively bad, frustrating or unfair, but I wanted to keep them in because disabilities in real life are never good, fun or fair. Removing them would have kind of lessened the weight of the game's message. The development time was short, so I figured trying this out couldn't hurt much.

Thanks very much for playing and reviewing.

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Credits & Info

3.20 / 5.00

Dec 17, 2013
4:53 PM EST
Action - Platformer - Other