You Are Disabled

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Crippled 25 Points

Reach the end with the Crippled disability.

Illiterate 50 Points

Reach the end with the Illiterate disability.

Nearly Blind 100 Points

Reach the end with the Nearly Blind disability.

Spastic 100 Points

Reach the end with the Spastic disability.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Made in 72 hours for the Ludum Dare Jam:


You Are Disabled is a platformer where your character is plagued with a random disability at birth, seen as inferior by humanity and discarded underground. Your character must cope with his/her disability while trying to escape the underground prison.

Each disability brings something somewhat unique to your playthrough.


Nearly Blind


Space/Z = Jump
Arrow Keys/WASD = Move
Down/S = Talk and Read


UPDATE - V1.1:
Thanks for all the plays and feedback. I'm very happy with the reception this game has gotten. This game seems to have resonated with a lot of you, and that's very cool.

I realize that many of you are getting frustrated with the game, but that's the point. Many people who are disabled in real life do get frustrated. Life isn't always fair, and I wanted to try and portray that in this little game.


- Added a way to restart with a different disability from the first room
- Made it so you respawn on the side of the room you came from
- Got rid of unintended annoyances while playing Spastic
- Added an indication right before a tic when playing Spastic
- Made lava bubble hitbox a little smaller
- Shameless self promotion links when clicking "A Game By Cory Martin"
- Fixed a typo
- Other minor tweaks
- Secret



i had a couple more disabilities planned and their systems in place (scared of socialization, armless) but I couldn't work them in the actual levels in time.

On the second day of Ludum Dare, I wasn't really happy at all with how the game was turning out; it was devoid of character and the level design was haphazard. I decided to take another day and try and fix it up the best I could and submit it in time for the 72 hour jam instead. After not sleeping and spending the whole day introducing new mechanics, designing levels, adding in all the dialog and thematic elements and other miscellaneous things, I think I turned it into a decent game.

The game is potentially very unfair, especially with certain disabilities, but I think that fits the message of the game well.


I CANĀ“T FINISH THIS. Seriously good game with good ambiance but if i will try to finish this i will destroy my computer :D. Keep up the IMPOSIBLE work.

So first off I'm sorry you are getting so many terrible comments mostly filled with insults and very little constructive criticism.

Now to my actual review,
I feel like the idea has many interesting gameplay possibilities of which you only utilized a few("social" commentary per signs). Now I understand this was made in 72 h and for that I respect it immensely. Ofc this brings up the problem of submitting games that were created in a certain framework(time-, style- and agerestrictions) to a site with a much larger framework (newgrounds).

I like it for a 72h game but
I feel like you could have improved on it before submitting it to newgrounds.
Some things I feel could have been nice include:
a way to actually deal with your disabilities like drug "powerups" for the spastic or seeing aids for the blind etc(and maybe add puzzels for the illiterate before the very end). And maybe up the level design.

As you can see by my multiple use of the word feel and maybe some weird sentences here and there this is my opinion and I'm not a native english speaker.

TL;DR I think this was a great result of a 72h competition but I mourn the possibilities that this game has missed out on. The idea is great! I would love to see a fully fleged game so if you are thinking about making one. Ignore the nay sayers and bring it on ;)

p.s.: oh and yes the controls do lock up but you are right, otherwise the character movement is very fluid and feels good all around

I was able to walk left. I restarted twice, allowing me to walk left with 3 different disabilities. All of them seemed to have the disability of "walk left until you hit that ledge and then never ever move again" though.

Kcori responds:

That's strange and frustrating. I don't know why that happened, and I think it might be out of my control, unfortunately.

If this piece of shit was any more pretentious thousands would die of tumblr poisoning. You'd probably be arrested for manslaughter. There is no worthwhile gameplay here beyond the rudimentary framework to couch your "message" in and we could read the same message on any histrionic self-righteous "social justice" blog. We just don't, because that shit is stupid.

#trigger warning mammals/10

PRetentious and worthless. A game still has to be a game, buddy, no matter how much you want it to have a 'message'. At the point where I keep dying because the character chooses to kill himself repeatedly, it's not a game. Is the message supposed to be if you're disabled, you should kill yourself because your life is a waste of time? Or is the message that disabled people all WANT to kill themselves?

Your game would be mediocre except for its bad gimmick, which makes it insufferable. And even then, there's nothing that makes it worthwhile. Even the message is pointless. It's hard to be disabled? You feel ostracized from society and life is hard? What's your next game going to be, a game about the sky being blue? Water is Wet: The Game?

Kcori responds:

Whoa, did you just join Newgrounds to be a dick to me? I'm honored.

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Credits & Info

3.19 / 5.00

Dec 17, 2013
4:53 PM EST
Action - Platformer - Other