You Are Disabled

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Crippled 25 Points

Reach the end with the Crippled disability.

Illiterate 50 Points

Reach the end with the Illiterate disability.

Nearly Blind 100 Points

Reach the end with the Nearly Blind disability.

Spastic 100 Points

Reach the end with the Spastic disability.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Made in 72 hours for the Ludum Dare Jam:


You Are Disabled is a platformer where your character is plagued with a random disability at birth, seen as inferior by humanity and discarded underground. Your character must cope with his/her disability while trying to escape the underground prison.

Each disability brings something somewhat unique to your playthrough.


Nearly Blind


Space/Z = Jump
Arrow Keys/WASD = Move
Down/S = Talk and Read


UPDATE - V1.1:
Thanks for all the plays and feedback. I'm very happy with the reception this game has gotten. This game seems to have resonated with a lot of you, and that's very cool.

I realize that many of you are getting frustrated with the game, but that's the point. Many people who are disabled in real life do get frustrated. Life isn't always fair, and I wanted to try and portray that in this little game.


- Added a way to restart with a different disability from the first room
- Made it so you respawn on the side of the room you came from
- Got rid of unintended annoyances while playing Spastic
- Added an indication right before a tic when playing Spastic
- Made lava bubble hitbox a little smaller
- Shameless self promotion links when clicking "A Game By Cory Martin"
- Fixed a typo
- Other minor tweaks
- Secret



i had a couple more disabilities planned and their systems in place (scared of socialization, armless) but I couldn't work them in the actual levels in time.

On the second day of Ludum Dare, I wasn't really happy at all with how the game was turning out; it was devoid of character and the level design was haphazard. I decided to take another day and try and fix it up the best I could and submit it in time for the 72 hour jam instead. After not sleeping and spending the whole day introducing new mechanics, designing levels, adding in all the dialog and thematic elements and other miscellaneous things, I think I turned it into a decent game.

The game is potentially very unfair, especially with certain disabilities, but I think that fits the message of the game well.


Although I understand what your trying to do with this game, it ends up coming off pretentious and in all honesty offensive to people who have actual disabilities. Half your list of disabilities (namely illiteracy and "spastic") are not disabilities by themselves; they are symptoms and indicators of a deeper-rooted problems. It would have helped if you had friends/family members/peers to base the story on because this overly dramatic game -- from the creative liberties you took to program each "disability" to the purple prose signs you have scattered throughout the game -- actually portrays the ignorance most people have towards the physically and mentally disabled community. I'm not critiquing the gameplay, I'm critiquing the purpose of the game. I commend you for trying to pull something quite ambitious off, but next time you need to do so with more humility.

I cant Jump

Haha, I kinda broke the game. At one level, I was Spastic, then I jumped on the roof, went the whole way, then through the ladder, and still lost. XD

Other that that little bug, it was a fun game. I can understand the bug since you only had 72 hours. ;)

So I loved this game I honestly did however the crippled part made me um....well i cried lol im kind of weak when it comes to emotions. This game is sad, and well developed so great job at it. I hope you continue to make video games

Really great game! I like the concept. But geez, the "spastic" condition...

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Credits & Info

3.19 / 5.00

Dec 17, 2013
4:53 PM EST
Action - Platformer - Other