This game is rather interesting, considering it is a simple platformer. The message of the game really shows with the hinderance of the disabilities. However the spastic disability really ruined the game for me, not the difficulty. I understand the point of spasticity is the unpredictability, but the combination of over-exaggerated spasticity and precise platforming makes it almost luck-based. (e.g.the room with the death block,disappearing block, and fireball) Still considering 72-hour time constraint, it was decent albeit nearly impossible to get all of the medals.