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You Are Disabled

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Crippled 25 Points

Reach the end with the Crippled disability.

Illiterate 50 Points

Reach the end with the Illiterate disability.

Nearly Blind 100 Points

Reach the end with the Nearly Blind disability.

Spastic 100 Points

Reach the end with the Spastic disability.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Made in 72 hours for the Ludum Dare Jam:


You Are Disabled is a platformer where your character is plagued with a random disability at birth, seen as inferior by humanity and discarded underground. Your character must cope with his/her disability while trying to escape the underground prison.

Each disability brings something somewhat unique to your playthrough.


Nearly Blind


Space/Z = Jump
Arrow Keys/WASD = Move
Down/S = Talk and Read


UPDATE - V1.1:
Thanks for all the plays and feedback. I'm very happy with the reception this game has gotten. This game seems to have resonated with a lot of you, and that's very cool.

I realize that many of you are getting frustrated with the game, but that's the point. Many people who are disabled in real life do get frustrated. Life isn't always fair, and I wanted to try and portray that in this little game.


- Added a way to restart with a different disability from the first room
- Made it so you respawn on the side of the room you came from
- Got rid of unintended annoyances while playing Spastic
- Added an indication right before a tic when playing Spastic
- Made lava bubble hitbox a little smaller
- Shameless self promotion links when clicking "A Game By Cory Martin"
- Fixed a typo
- Other minor tweaks
- Secret



i had a couple more disabilities planned and their systems in place (scared of socialization, armless) but I couldn't work them in the actual levels in time.

On the second day of Ludum Dare, I wasn't really happy at all with how the game was turning out; it was devoid of character and the level design was haphazard. I decided to take another day and try and fix it up the best I could and submit it in time for the 72 hour jam instead. After not sleeping and spending the whole day introducing new mechanics, designing levels, adding in all the dialog and thematic elements and other miscellaneous things, I think I turned it into a decent game.

The game is potentially very unfair, especially with certain disabilities, but I think that fits the message of the game well.


As someone who is close to the disabled community, I have quite a few bad impressions about this game.
I feel that the message you intended to come across didn't come though very well. Especially those end messages. Talking about how they would be "just a slave". It feels intentionally cruel. You get berated the whole game and at the end you get shit on some more. It was a missed opportunity to give a message that shows with hard work, people can overcome their disabilities.

And if you do subvert the game and get the "good ending", all you get is a message saying that you won "somehow". This feels even more offensive, because you've worked even harder, been even more clever, and all you get is a flashing screen saying nothing about the triumph over adversity.

Now a note on where to look for an example. Endeavor is a fantastic game about overcoming adversity. It shows the pain of being taken advantage of, the emptiness of revenge, and the triumph of overcoming the challenges despite all odds. This is all reflected in the game mechanics as well, something that was clearly tried here, but not quite achieved.

This is a subject matter close to the heart of many people, including me. It should have been handled with better care. I'm not trying to preach. I don't want an apology. I'm writing this in hopes that in the future a subject of this gravity will be treated with the respect and care it deserves.

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Damn you. It's a fucking clever ass game. Well done. But unlike someone with a disability I can quit and come back later :D

Managed to glitch out the game by jumping above the part where it says the blocks are made of the devil and got the good ending, somehow.

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I hate that he starts walking/jumping by himself at random, makes the game a lot harder than it needs to be.

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How to escape getting the secret medal: At the level with disappearing blocks with death blocks below and a wall ahead you can jump on it and then to the third block. At the next level you can jump on the upper platform and walk skipping the following levels. If you're illiterate (no disadvantage) you'll encounter two pits you have to jump over without seeing yourself. I can't confirm it, there may actually be a confining wall on the second platform. If you're spastic which can be a lot more difficult, once you're on the top platform there's no obstacle, just walk until you find a ladder you can climb to the surface.

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Credits & Info

3.19 / 5.00

Dec 17, 2013
4:53 PM EST
Action - Platformer - Other