Want to have a link to the soundtrak so hard
Those of Us Who Fight ~P~
Doesn't matter where or how I hear it but I will always like this track. At first I thought it was going to be like first level is 3k then next level is 5k with a differant colors and music but I was wrong, well I will always like pixel art and liked how it ran so I'd like so see more of something similar down the road.
I enjoyed the game, but I feel like something is missing...
I think the route needs more different patters, looks like it's always the same, even with the pattern's randomisation, it gets a bit quickly boring, without hard challenges (the achievements aren't that hard to obtain, maybe some others harder to get later?)
The game itself is nice, nice graphics, song is good, but it needs more challenges to b really enjoyable.
Finally got to 3k meters... then suddenly it was easy to get to 5k. Weird how people work.
It is a good game with neat simple graphics, good physics and an alright soundtrack.
But the constant shaking of the screen is so annoying that it kills the game.
When has there ever been a game that includes this amount of screen shaking that has been fun to play?
This is one of those cases where a designer thinks "That would be awesome and challenging" but in fact it is just very hard on the eyes.
I think it depends on personal preference, because thousands of people played the game already, and this is the first time I hear that shaking was annoying. This shaking wasn't added to make the game harder, I only added it as an extra visual effect. But I understand that it can be hard on the eyes, so the conclusion is, if I make another game with intense effects, I'll make an options panel where you can turn it off. Thanks for the feedback.