I liked it, but it was redundant. The story was intriguing and I'd love to see a sequel. The difficulty needs to be ramped up. Enemies need special skills. The heroes skills need to be useful; the only skills I really used were Cutpurse and the Witch's heal spell. And honestly, I had to throw my own RP in there and force myself to use the skills because the game was just too easy. When you tested the game, didn't you notice the over accumulation of potions? Make an option to trade in excess items for something spectacular.
And thanks for the memories =)