It's pretty bad tbh. Not original at all due to super dangerous dungeons. The jump is too big and "floaty" and the screen doesn't scroll enough for you to see what enemy lies ahead meaning you jump into the unknown and you can damn well bet it's an enemy which will kill you, bounce you back into another enemy or water and you're dead and starting the entire level again.
Pretty good. Really sucks when you get hit and you're thrown back so far, though. It makes it seem sometimes like one hit kills you, because you're thrown back into water, or another enemy, and multiple hearts are taken away. It would also be nice to be able to see farther ahead; some jumps are leaps of faith that lead you right into an enemy.
Nostalgic Game Boy graphics + Addictive gameplay = A pretty damn fun flash game!
There are too incoherence that belongs to the gameboy and old games, that's so crazy !
But the final boss is so hard...
Fantastic. Feels like playing an old school Game Boy game, right down to the green screen, chiptune sounds, and the slightly "floaty" controls. My only complaint is that it's too short, but that suits the whole GB feeling of a game that's made to be completed on a 2 hour car trip.