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Asslevania: SOTB

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Medal #1 5 Points

Welcome to Asslevania!

Medal #2 5 Points

Reach level 2.

Medal #6 5 Points

Don't skip the intro.

Medal #7 5 Points

Follow me at NEWGROUNDS!

Medal #8 5 Points

Check out NEWGROUNDS.com!

Medal #9 5 Points

Follow me on Twitter, so I don't have to shut up!

Medal _13 5 Points

What a pile of buffalo diarrhea!

Medal _18 5 Points

Welcome back!

Medal _19 5 Points

FOREVER ALONE!

Medal/22 5 Points

Watch the whole ending.

Medal/23 5 Points

Check out Sexual-Lobster's page.

Medal/24 5 Points

Check out RicePirate's page.

Medal/25 5 Points

Check out JohnnyUtah's page.

Medalzzz 5 Points

Don't skip the meeting with Johnny and Dracula.

Medal #3 10 Points

Reach level 3

Medal #4 10 Points

Reach level 4.

Medal _14 10 Points

Find Alucard.

Medal _15 10 Points

It takes a lick'n...

Medal _16 10 Points

...and keeps on whip'n.

Medal/20 10 Points

Get a little head.

Medal/21 10 Points

Eat a pork chop!

Medal/27 10 Points

Beat a TIME TRIAL

Medal _10 25 Points

Find the 1st hidden song.

Medal _11 25 Points

Thats where I left that!

Medal _12 25 Points

Never alone...

Medal _17 25 Points

Make the haunted hallway more creepy.

Medal/26 25 Points

Beat Time Trial in less than 3 mins.

Medal/29 25 Points

Beat Dracula!

Medal #5 100 Points

Reach level 5.

Medal/28 100 Points

Beat REAL MODE!

Author Comments

::UPDATE:: SUPER CUPCAKE MODE! Arrow key moment, check points, and general nerfing all around. Enjoy! For those manly enough to miss the old version. I am going to keep a copy of it here for a little while.
http://www.newgrounds.com/projects/games/704139/preview

"Dracula's castle has once again appeared, and Johnny Belmont knows that can only mean one thing! Dracula is back!!! And it's only a matter of time until the towns folk start acting all emo and goth. Drinking there coffee and smoking cigarets, reading poor me poetry to each other. And seeing how Breaking Bad is over now, Johnny really doesn't have anything else to do anyway, so it would seem a battle is fated."

Okay, so I wanted to create this game, but it quickly got out of control. So I decided to scale it down and rebuild it... and it got out of control again. ENJOY!

THANK YOU RICEPIRATE JOHNNYUTAH and SEXUAL-LOBSTER <3

CONTROLS----------------------------------------------------------------
MOVEMENT: Arrow Keys
USE WHIP: X Key
JUMP: Up Arrow key
HOLY CROSS: Z Key
SLIDE: Down Arrow Key
SLIDE JUMP: Press Jump while sliding.

TIME TRIAL AND REAL MODE--------------------------------------
These mode will unlock after you beat the game on cupcake mode.

LEVELING UP-----------------------------------------------------------
Collect start to level up Johnny Belmont.

Reviews


Unfortunately, I never really got the chance to play a Castlevania game for more than a few minutes at a time, but from what little I've experienced, I see the similar charm, and I recognize the feel in this game. Wonderful job portraying that, while giving it its own great humor.

As for game mechanics, slow movement was my first peeve, but after I realized I could slide, and then soar with the slide-jump, my problem with that disappeared.

While I'm seeing a lot of discontent over the Ghosts, I must say I understand their difficulty, and don't believe they break the game at all. You simply need to learn how they work and how they move, and use that to your advantage.

I do notice that often when I get caught in the piston guillotine-like things, I'm in for at least 3 hearts with of damage. Perhaps this is part of the punishment of getting caught in one in the first place, but maybe it could also tell you that there needs to be more substantial temporary invulnerability right after getting hit. Definitely the designer's choice, though.

Overall, I say that the difficulty was spot on. Great challenge for the players, just as you intended, and as Castlevania tributes should be.

The control scheme for the keyboard is a little weird at first, but not at all difficult to get used to if you put a little time into it. Too many people are complaining about it, and it's really not that impossible. There are only a few actions, and learning what keys do what, even if they are arrow keys bound to attacks, it is definitely within anybody's power. Perhaps, though, if you'd like to appeal to the masses, you could include the ability for the players to remap the keys to match their preferences. That could resolve all of the complaining for the future for sure.

I very much enjoyed this game, challenge and all. You had a goal in mind, and you accomplished it and portrayed it wonderfully. I'm looking forward to the "full" version of the game. Thanks for your hard work!

Minor comments/questions:

-I hear that there will be a "Part 2" to this, in which the green and blue force fields will be addressed, and the gameplay will become non-linear and more exploratory. Is this going to be a re-upload/update of this game, or a separate game entirely. If it's separate, how do you get past the walls (in this game) to get to Alucard, as well as other secrets that the medals might be requesting?

-Subtitles would be a minor but good thing to include in future iterations. I and others sometimes don't have full speaker capabilities, and I missed some things that were said.

-Speech problems aside, I was able to hear some of the music, and I definitely think that there should be an ability to toggle different secret songs you collect after getting them for the first time. While I am not a huge Castlevania buff, I recognize its music and love it very much, and it would have been nice to be able to switch to it on command (because you don't have a chance to collect it again if you're using the "checkpoint" route regularly). So maybe just some way to toggle unlocked songs, if there are more that just that first one, would be a cool minor addition.

-What in the world is that little empty tower to the right of the path to Dracula? It took me a few tries to get up there, and when I finally did, I found nothing. >.> Left to a future version, perhaps?

Again, great game, and I had a lot of fun playing it, so nice job! I'll be working on 100%ing it soon!


People find this review helpful!
deathink responds:

Thanks a real lot for the review. Well, as of right now, there is an extremely nerfed version up here, but there is still a link to the original version in the description. I honestly didn't think this game was that hard, and while I have the REAL MODE for real masochistic games like myself, I wanted the cup cake mode to be challenging, but not the nightmare difficulty most other people have been saying it is. I will also admit, I was extremely flattered every time I read a bad review sighting the games difficulty as a flaw. And I am a little embarrassed to upload a more easy version, but honestly Mick and Jeff and Mr. Lobster did a real great job and It bums me out that a lot of people never got a chance to hear them act out the final parts. So nerfed it is.


Funny, but too hard


People find this review helpful!
deathink responds:

Okay , its a little less hard now :) I made an update.


gret game!! i beat the real mode :)

but i need a tip for the ghost walls D:


deathink responds:

Man dude, you are the shit at video games!


I'm sorry but this is unplayable with the ghosts. The music is cool the art is great. It actually made me try and try again. Remove the ghosts and this game becomes playable.


deathink responds:

Okay , its a little less hard now :) I made an update.


i am a huge fan from the first hour and this game deserves 4. but if i were compairing it with the original gba game for real, it would be become a single, because of the well balanced chaining of events and its classical adventure feeling. I have played the half of the game yet, but the way to this point it was pretty linear. If you would build that game, even with this graphics (loved it) but with a similiar complexitiy to the original, me and sure many other people were confirmed to pay for. you got the right graphs, also sounds, even catched the right atmosphere. fixing the missing component were absolutley bossmode.

The other thing is.. i`ve readed the instruction everything works just how its explained except leveling up! I`ve started collecting start`s by killing me an respawning over and over again, but i kept starting level. suiciding is getting usual to me.. not good skill at all.. As kid i always have done things my parents asked me to not hehe :p


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Credits & Info

Views
270,079
Faves:
1,525
Votes
4,321
Score
4.10 / 5.00

Uploaded
Nov 7, 2013
12:17 PM EST
Genre
Action - Platformer - Other
Tags