That hard mode should be called impossible mode. O_O Incredibly difficult. The first two modes feel balanced, but the last one... if it had had power-ups it might've been different, but as it is it doesn't feel worth the incredible amounts of time it'd take to get lucky enough to survive that one ferocious wave of projectiles. Good game otherwise, and again the mirrored background is pretty neat, but Hard mode was insane.
no power-ups in freaking hard mode? you gotta be kidding me.
i hate adventure quest world
This is a bad game :(. THINGS TO FIX; 1. pause button 2.When you beat the game, have a button that will take you back to the main menu 3. use different sprites for each of the power ups 4. have a meter that shows up so you know when a power up has ended 5. DO NOT let the enemies shoot before they get into the screen 6. last one, i promise; when the 2 mini boss' come out, have them stay at the far right of the screen and have them fire like 3 different patterns of bullets, right now they fire 3 bullets in the same exact way AND like every single time, its impossible to dodge all 3 bullets...
another bad ass game
no pause button ~
game play to short
No Main Menu
just here for the medal