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10 More Bullets

rated 4.29 / 5 stars
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Action - Shooter - Fixed

Credits & Info

Oct 25, 2013 | 4:45 AM EDT

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Author Comments

In this sequel of "10 Bullets", the objective remains the same : wait for the perfect spot and shoot to trigger massive chain reaction. And this time, upgrading your hero and collecting in game boosters will make it a total destruction.

V1.1 Fixed a bug that freeze the screen and make it disappear
V1.2 Improved server for highscore, more time to grab stuff on the ground, small fixes



Rated 5 / 5 stars

I find this game quite entertaining


Rated 4.5 / 5 stars

Love the game!!! Got a score of "7631" but I forgot to change my name before I got the score so I'm called Player 199319 on the leaderbord... -_-
There's a bit of a fix you should look in too on the change name Board. The lay out on some of the Letters on the keyboard are wrong. Example "A, Q" should be switched. I was also wondering if instead of stationary shooting, Target shooting on Angle could be good. Love the Art. over all good game.


Rated 4.5 / 5 stars

Very addicting game, but as told by others, the rain of gold is kinda irritating when you already have got a filthy shitload of money.

it would be nice to be able to plan the bonuses, a way to do it may be to use the spacebar to shot (anyway cannon is fixed) and the mouse to tell the next free grabber you are interested in THAT specific bonus by clicking on it.

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Rated 4.5 / 5 stars

Great game and very very adictive.. But plz remove the raining gold... sometimes i miss all the power ups.


Rated 5 / 5 stars

Like a few others I agree this game is great, and the work put into it is very well done. Seeing you reply is also a good sign as it means you're willing to interact with your players which is a major plus. However, regarding bullets the 10 is makes things tricky and you have to time it just right to get the most bang for your buck. However, perhaps you could add another upgrade that increases bullet power? When the larger ships(and the mothership) come they generally don't get taken out unless the player is lucky enough to receive a special wave and even then it takes a lot of bullets and still doesn't die. Adding a power booster to fired shots or one of the boosters that gives bullets x2 strength would be a great idea I think. Overall a great game and one I won't regret continue playing.

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sushistory responds:

Nice, tks! Yes, empowering the bullets is a good idea (permanent canon upgrade or limited time booster or your next bullet will be gigantic,...). Some player even suggested that the grabbers could shoot at some time, which i think could be very fun too ;)