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the game is almost all in Portuguese / br. The goal is to pass the small number of beams to facing his former boss. I hope you enjoy it
for the most part your game works, I think that it would be helpful to have some dodging or defensiveness options, like ducking comes to mind, I was able to run the first for bords without to mutch diffica;ty but then the lack of mobilitly started to catch up. without changing the games control i think you could add a frame of hit stun on both heroes and monsters to make up for the lack of dodging the monotone art was interesting. and i think music and SFX would help sell the atmosphere some, give us some idea who we are in the neritive and how we feel. thank you have a good day.
Dfeyder, thanks for the tips! This is my first game, I have received many tips and I hope they put all (or most of them) in my next game. Thanks again!
precisa de bastante trabalho, e de uma tradução. se precisar de ajuda com a tradução, é só pedir.
Até que enfim achei alguem q fala portugues! Eu já estava virando companheiro assíduo do Google Tradutor! Agradeço suas dicas, muito obrigado. valeu!!!
This game could use some death animations and also a tint of color.
I appreciate the tips. I think that will be very useful for my next game.
Obviously it's an alpha version, so I won't give it any stars, but the game looks promising. There are some things you need to improve, though:
* collision detection
* player character needs more moves (crouching!)
* the background animation in the level 1 (it's too distracting)
* Since I speak Spanish, I was able to figure the Portugese text out, but English translation is simply necessary
Nevertheless, I like the general game concept, character animation is smooth enough, sounds are scarce, but in good quality. I wish you luck and I'm looking forward to your next upload!
Thank you for the tips!
Fluid controls with the right amount of challenge; the concept could be developed a little more, and I found myself jolting forwards sometimes when shooting.
In any case, it would be great to see a sequel, the shotgun was a nice mix up, perhaps some more varied levels/weapons and a way to duck behind cover could help the experience.
thanks for your comment, this game was a test, I started creating games recently and wanted to know if he had been good. thank you again
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