Thanks for the shoutout, man! I see you've made some improvements. The music at the beginning was a good touch and the text running away mechanic was good as well (I'd suggest reading bcunderscore's comment about four comments below mine. He's got a lot to say). As for suggestions, try this.
- If you can't change the mechanic where if you go above the ceiling, you have to restart, try placing a small amount of platform near the ceiling that covers it, so that the character will just bounce off of it.
- If you're looking for more music, you can go through the audio portal on newgrounds for some. You're allowed to use it as long as you give credit to the artist, just make sure it fits the game.
- I like that you made Seb smaller. It made navigation a little tougher so it was good, but try using a smaller writing tool for the mouth next time so it doesn't look like a black blob from far away.
- On the last level, I didn't think I was going anywhere since the background didn't change at all. I'd suggest creating some kind of indication of movement (however, this may just be due to stupidity on my own part so don't worry about it too much :)
- On the next game, try creating a few more difficult jumps or perhaps a section of the game where the screen is slowly moving upper and if you don't stay above it, you have to start over. (Just an idea).
If I get the time, I'm going to start looking into the Stencyl program more to see what it is cable of. That way, I can give better reviews. I look forward to your next game!