Ah, all the memories, awesome to come back after a while and try this again. Still great
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The hordes of good heroes come again. And they are hungry for gems more than ever because The King himself wants the stones for his private needs. Gather the evil forces, build towers, upgrade, drink soda, cast the mighty spells, do whatever you can but don't let them touch your gems!
Update 1.3.2:
Update 1.3.1:
Invisible and underwater enemies are now affected by area damage.
Update 1.3.0:
Fast Speed can be toggled instead of holding (pause the game to switch controls)
New hotkeys: P for pause, T for next wave
Coins autocollect before the next wave
Texts are tweaked
Terror protects from Charm for 2 seconds
Total game re-balance: skill effects, meteor damage, towers XP formula, towers upgrade costs, towers ranges and damages, enemies HP are tweaked
All the levels are re-balanced
Fixed bugs:
Towers XP on highground was incorrect
Damage bonuses were not applied
A lot of XP when losing
Crypt charges were whirling
Crypt charges did not re-aim
Scared enemies do not stuck
… and a lot of others
Ah, all the memories, awesome to come back after a while and try this again. Still great
One of my actual favorite games. I used to spend hours on this.
Man, revisiting this game is an excellent reminder of what god tier tower defense is all about. You can grind until you max everything out and get 3 stars easily, but the best players will min max their way to a brilliant end as they go.
Memorize the summoning order, know when to conserve mana, and don't be afraid to reset your skills (at no cost, remember it's not a freemium game).
It's been years since I've played this game. I have good, fond memories of playing it for hours. After having not played it for so long, I thought that surely it couldn't be as fun as I remembered. It turns out yes, yes it can.
Placement of towers, deciding which upgrade paths to follow for which situations, what skills to take either in general or for a particular level, when to cast spells, which spells to cast, all of these decisions add a ton of challenge to an otherwise simple tower defense game.
Whilst finishing each level on its own isn't usually difficult, getting three stars on both the day, and especially the night levels, adds a whole layer to the game. Sometimes just placing towers differently helps. Sometimes you need to save your mana for a clutch fear. Sometimes, you just need to come back after another level-up, or rearrange your skill tree.
The only reason this isn't a full five stars is because after playing for a long time, it either lags terribly or bugs out (Night levels can have the light indicators not show, the upgrade menu for towers not clicking the first time or closing after upgrading, or on one occasion just loading a blank grey screen save for the gem cave, which was inexplicably at the top left. I've been unable to consistently recreate the errors though). A restart always fixes both problems when they happen.
All in all, best tower defense game I've played.
can you upload Cursed Treasure 2 Remastered please