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Once Slice Too Many

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Author Comments

A conversation held in the last ten seconds of humanity, interrupted by flashbacks to a simpler time.


The game itself should be self-explanatory.


There is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.


About the story: don't ask.

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This is pointless, kinda sad I wasted my time on it.

Just because you make it vague and confusing does not mean it is artistic zero stars

not good. its reall confusing and hard to piece together ANY plot whatsoever. with out reading the description I would have been even more lost. 10/10 could be better

I understand the fact that you tried to leave the game as vague as possible to let the player to make sense of it, but how the idea was executed it seemed that you just threw some words together.

Also this isn't what surreal is about.

As a Mac user, I don't have a "backspace" button, so this didn't work for me. I'd recommend using a different button.

Credits & Info

Views
3,467
Votes
15
Score
1.93 / 5.00

Uploaded
Aug 25, 2013
9:25 PM EDT