great design, good style, and solid but simple graphics.
i haven't felt like writing a real review for a game in a long time, but this one is pretty filled in. Author response to the review makes a big difference to me.
First, I think the low ratings are due to personal preference. and then there is the matter of the casual gamer who doesn't realize you can light up the area with the gun. an in-game tutorial could have been short and sweet, but without it many won't read the instructions. i personally know that i dont play games to read instructions, i follow enough of them at work, yknowhadimsayin?!
The design works great, though, and the option to customize character is cool. to be honest, the choices in themselves weren't "all that" but I still dug it. many cool little physics at work here, and this game is "more than meets the eye".
I would really reccomend that now might be the perfect time for the Author to really work hard at his drawing skills, because many of the sillouhettes just didn't hold.
I admit, the content in itself didn't really hold my interest for too long, but it's interesting to think of how this could develop. Different guns, hell UPGRADES would be great. Give me a little rapel wire or something, give me a way to kill the enemies, and not just in a bland "one-shot kills" way.
My producers are telling me it's time to wrap up this review, so as a final topic I think that while I do appreciate the monochromatic colors, there is something....missing, there. And also, some of the level designs are too steep too fast. The difficulty curve is just not level.
out of 10...
gfx - 6 (good style, but tooo much ambiguous shape)
sfx - N/A (no soundcard here)
design - 8 (great features, simple UI)
gameplay - 7 (frustrating, but still keen)
overall, while there are some rough edges here and there this is a great game to pass a few minutes. there is a challenge present, and this game has heart. highly recommended. And also, welcome back to NG.