Good game, but gets repetitive.
It's decent, I'll give you that, but I was kind of hoping for more of a "build a base to protect the pigs" than a "Lead the pig to safety" kind of game. As such, I kinda felt disappointed when I finished the game, seeing as how little building there was. What you DID do, however, you did well. The detonators were a neat touch, I just felt they were a tad overused.
That's the idea I began with, but I found out I needed an AI much beyond my capabilities to turn that into a viable game. As I grow in skill perhaps I'll return to implement that original vision.
As to the detonators, you're probably right, but in terms of precision the detonators are the best item in the game to remove obstacles necessary in many situations (read: least of a headache to a level the designer).
Thank you for your honest feedback!
that bonus level was really hard to make
the whole game is a puzzle. that is the reason that it is so good
I'm glad that you noticed that zuper21! And thanks!
thanks for all the medals it was worth it
like u said:this game is an anti-catapult physics puzzler where you play to save instead of to destroy.
and what a good concept for this game
keep up the good work:)
You're welcome Gamerik and thank you too!
Very interesting game that is playable well.
Gameplay: 2 Stars for awesomeness, but Level 23 doesnt seem to work like in the walkthrough for me, the gates close before the Pig even fits.
Music: 1 Star. really fitting.
Graphics: 1 Star because they look very well made.
Extra: 2 Stars for the Level editor.
flaws: the Level editor is frustrating -1.5 Stars
the sounds are annoying after a while -1 Star
Overall, 4.5 stars!
You did great work here!