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Lil' Pixel Buddy

rated 3.23 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Jul 18, 2013 | 11:41 PM EDT

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New Size? 50 Points You beat level 10!
Naked Luigi! 100 Points You beat the last level!

Author Comments

Jump, dodge, and challenge yourself to complete 15 levels on this simplistic addicting platformer! Precise timing, quick reflexes, and patience are the keys to winning this tricky game!

This is my second attempt using Stencyl! I hope you guys enjoy the game!



Rated 4 / 5 stars

An interesting little jaunt. I will note that fully 75 out of my 95 deaths were due to the hit boxes on the spikes being deceptively large (and for the "stairs" on Level 14). Still, hey hey hey Luigi.

DevThomas responds:

I'm glad you were able to reach level 15 with naked Luigi on it!


Rated 4 / 5 stars

How the heck do you beat level 9? But even though it's had, I still like it

DevThomas responds:

Thanks awsomemo for your repsonse!


Rated 3.5 / 5 stars

I enjoyed myself; I like difficult platformers. This wasn't especially difficult, as hard platformers go, but definitely a cut above average.

I've only three criticisms of the game which I think you should be mindful of in future games. First, the movement. In the air, you gave the player a bit of momentum, just enough to make it so the player wasn't controlling every wiggle. This is just fine, but upon landing the player stops dead without momentum. It was just disconcerting enough to notice, not a huge deal. In short, I recommend making the movement on the ground and in the air feel more similar.

Second, the moving platforms. The player -really- ought to move with them when standing on them. As it stands, it adds a little bit of difficulty, but not enough to be worth it and it's very unintuitive.

Lastly, and I noticed this the most on level 14, the hit boxes on the spikes seem a little off. I don't know if it was intentional or not, but the right spike extended upwards so that I couldn't stand on the single block above it while I could stand above the left spike on the same block. If you were intentionally making it so I had to be pixel-perfect on those blocks, it wasn't consistent between spikes, and if you weren't then the right spike should not have extended up that far.

Other than those, however, good game. Make more. :3

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DevThomas responds:

Thnak you for this long comment! I enjoyed your criticism but I will make my next game better ;)!


Rated 2.5 / 5 stars

Rage quit at level 12. Here's why: when you get to the point that you're small, trying to move in exact time with the floating bar is very difficult. I can't tell you how many times I died on that level (and lvl 10) but it was a bunch. I almost gave you 3 stars just for the music - that did rock, very old skool NES sorta tracks. The other thing that keeps this from being a 3 or 3 1/2* game to me is the jump key. Why not just use the up arrow? Overall a good game, but I guess with my reflexes on the keyboard not something I'm interested in spending another 10 mins. to finish each level.

DevThomas responds:

You didn't like the idea of the "Z" key? Usually whenever I implement and up arrow someone will complain about finger cramping and such... you know what I mean? Should I create alternate controls?


Rated 3 / 5 stars

I'm glad I finished the game before I wrote this or I would had a more negative post. The first 10 levels were pretty easy so I'm was wondering why you called this difficult. That is, until I played the last five. It is a good game, but what's with the naked Luigi at the end?

DevThomas responds:

Naked Luigi is just to throw everything off. I thought it would add some humor to the game and I thought people would want to see some kinda of "reward" :P. So there's a naked Luigi!